Wayne Posted March 13, 2008 Share Posted March 13, 2008 Thanks to the team for a superb addon for FSX - its made the transition from FS9 worthwhile. Id like to report one small problem - though I am not sure if its my system or the FTX product. Ive noticed that some (not all) autogen trees cast a rectangular shadow. Any advice on this would be welcome. See screenshot for an example. Thanks. Wayne Link to comment Share on other sites More sharing options...
Wayne Posted March 13, 2008 Author Share Posted March 13, 2008 Sorry I forgot to post my order number. FSS0003470 Thanks. Wayne Link to comment Share on other sites More sharing options...
John Venema Posted March 13, 2008 Share Posted March 13, 2008 Hmm most unusual Wayne, first time that has been reported. Can you provide us with your PC specs, operating system version, video card brand and memory and also any other addons you've installed before/after FTX? Can't guarantee a solution, but that info may help us pinpoint it a little. Link to comment Share on other sites More sharing options...
Holger Sandmann Posted March 13, 2008 Share Posted March 13, 2008 Hi guys, it's possible that the "vector autogen" along roads is placed as objects rather than "normal" autogen. In that case having "ground shadows" activated might cause the simplistic (cruciform) models of the trees to cast these rectangular shadows. In general it is recommended that casting ground shadows is deactivated, simply because it has quite the impact on fps. However, if you prefer to keep this function active, and my reasoning is correct, then I'm afraid there's nothing we can do about this. Cheers, Holger Link to comment Share on other sites More sharing options...
markwlee Posted March 13, 2008 Share Posted March 13, 2008 One reason I turn scenery shadows off is that transparent parts of objects can cast shadows - as you see. Link to comment Share on other sites More sharing options...
John Venema Posted March 13, 2008 Share Posted March 13, 2008 I think Holger's explanation fits - since it's the tree "objects" we've added to the sides of the roads which are showing. I never use ground shadows anyway - FPS hog and does not add to the realism to be honest. There is one potential workaround - turn off the trees bounding the roads, but that means fiddly tweaking with system files which may cause more problems than it solves. Best to turn of ground shadows. Link to comment Share on other sites More sharing options...
Wayne Posted March 13, 2008 Author Share Posted March 13, 2008 John Thanks for your prompt reply. I've checked over a wide area and can confirm it is only the trees on the sides of the roads which are showing a shadow. As you advise these are "objects" rather than "normal" autogen then I agree Holger's explanation is unfortunately right. Wayne Link to comment Share on other sites More sharing options...
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