Wolf2grey Posted March 2, 2016 Share Posted March 2, 2016 Hey, When I start at TAP Tapini, my plane is way in the air. I can see a faint runway under me but the land is way below. Latest OrbxLib Selected NA and then back to GLOBAL Still no good. Do I have to set it in AEC in Vector? Link to comment Share on other sites More sharing options...
Tim Harris Posted March 2, 2016 Share Posted March 2, 2016 Hi Wolf, You'll need to run the Auto AEC tool in Vector, or manually deactivate TAP and WTP TAP Tapini and WTP Woitape both exist in default FSX, so both of those will need to be disabled in Vector Link to comment Share on other sites More sharing options...
Wolf2grey Posted March 2, 2016 Author Share Posted March 2, 2016 I disabled TAP in AEC Vector and now some of the buildings are off the ground too. Link to comment Share on other sites More sharing options...
Wolf2grey Posted March 2, 2016 Author Share Posted March 2, 2016 It seems okay as far as runway now though. Running complete AEC now.... Link to comment Share on other sites More sharing options...
Wolf2grey Posted March 2, 2016 Author Share Posted March 2, 2016 Also when I choose the active runway, it has me way in the woods now after AEC Tool. Link to comment Share on other sites More sharing options...
Tim Harris Posted March 2, 2016 Share Posted March 2, 2016 Can you post a screenshot? If you have PIS Raw Grit I posted some compatibility info here on some files that need to be disabled: Link to comment Share on other sites More sharing options...
Wolf2grey Posted March 2, 2016 Author Share Posted March 2, 2016 No just Global, Vector, Holgermesh and TAP Link to comment Share on other sites More sharing options...
Ken Hall Posted March 2, 2016 Share Posted March 2, 2016 is mesh set at 5 meters Link to comment Share on other sites More sharing options...
Wolf2grey Posted March 2, 2016 Author Share Posted March 2, 2016 Link to comment Share on other sites More sharing options...
Wolf2grey Posted March 2, 2016 Author Share Posted March 2, 2016 I toyed around a few months ago with VECTOR placement. Should VECTOR be below all FTX products. I moved it above. Link to comment Share on other sites More sharing options...
Tim Harris Posted March 2, 2016 Share Posted March 2, 2016 Its looks to me like you are missing the flattens file, can you try re-running the installer? also check if maybe antivirus or something is stopping the installation, there should be 58 x files in the FTX_AA_TAP/Scenery folder Vector should be wherever FTXcentral places it (its below Africa on mine) Link to comment Share on other sites More sharing options...
Tim Harris Posted March 2, 2016 Share Posted March 2, 2016 Btw, If you browse to FSX\ORBX\Scripts\.. and double-click FTXConfigurator_VECTOR.exe it will auto-sort it for you as it should be Link to comment Share on other sites More sharing options...
Wolf2grey Posted March 2, 2016 Author Share Posted March 2, 2016 Okay, I rolled VECTOR back down under all other FTX products INCLUDING OPENLC and now it is fine. Let me know if its okay to have VECTOR below all other? Anyway looks good now. Got a flight plan ready and about to hit all the new airports. I am in tech support myself and hate to bother people. Thanks so much for helping..... Link to comment Share on other sites More sharing options...
Tim Harris Posted March 2, 2016 Share Posted March 2, 2016 Yep thats correct, 4 x Vector folders will be below your FTX stuff, and the AEC folder will be 3rd last at the bottom Link to comment Share on other sites More sharing options...
Tim Harris Posted March 2, 2016 Share Posted March 2, 2016 Lets us when you consider everythings groovy and we'll mark this resolved Cheers! Link to comment Share on other sites More sharing options...
Wolf2grey Posted March 2, 2016 Author Share Posted March 2, 2016 Active Runway at TAP still puts me deep in the woods down the mountain. If I choose Runway 1, it puts me at the top correctly. This okay? Link to comment Share on other sites More sharing options...
Tim Harris Posted March 2, 2016 Share Posted March 2, 2016 If I choose either Active or runway1 it puts me in the same spot (up the top on the flat bit), there is essentially no APX runway anymore as we have to remove it to allow the sloping runway Perhaps see what happens after a cold-start, or PC reboot Neither myself or Ken can replicate it here, do you perhaps have a 3rd party AI traffic pack? (mytraffic etc) or anything that might be inserting an APX for this airport? Link to comment Share on other sites More sharing options...
jamsferguson Posted March 2, 2016 Share Posted March 2, 2016 I have the same sloped TAP runway with buildings at both ends floating in the air. Updated the library files and ran complete AEC = if anything it got worse. I have all the 58 files in tFTX_AA_TAP/Scenery folder. Selecting "Active Runway" loads me crashed into a vertical wall of runway rising at 90 degrees from the surrounding scenery, loading runway "1" crashes me into the ocean off the west coast of Africa! Link to comment Share on other sites More sharing options...
The Merowinger Posted March 2, 2016 Share Posted March 2, 2016 The same for me: houses and fences are flying in the air: Kai Link to comment Share on other sites More sharing options...
Triplane Posted March 2, 2016 Share Posted March 2, 2016 I gave up on Vector a long time ago. Just too many issues like this. TAP is fine with Vector disabled. Try it, you'll like it.... Doug Link to comment Share on other sites More sharing options...
The Merowinger Posted March 2, 2016 Share Posted March 2, 2016 For me there is no difference with or without vector. Kai Link to comment Share on other sites More sharing options...
deepstar Posted March 2, 2016 Share Posted March 2, 2016 Orbx TAP Tapini works great. No problems. I have FTXG/FTXV/PNG Holgermesh and Tapini. Works as advertised. AEC is disabled. Mesh at 5 Metres. Its just great. Link to comment Share on other sites More sharing options...
pjams Posted March 3, 2016 Share Posted March 3, 2016 Hello.I bought and installed Tapini yesterday. Can not use the scene.There is a huge hole!View the photo.https://imgur.com/delete/vCoBpQFiKo9wrZbI installed the scene in P3Dv3 used with Vector Global and installed.I used "FTX VECTOR GLOBAL Configuration Tool" to remove TAP.Nothing works ! The hole is still there.I tested the system in FSX: Same !As I P3Dv2.5 no scene except Global and vector I installed again the scene in the simulator, the hole is still there.Of course, every time I went through "FTX VECTOR GLOBAL Configuration Tool" to remove TAP.I read everything here, but I can not find a solution.Please help me so that I can use this beautiful scene.I am very bad in English and understands very bad.If you speak French I will be happy!cordiallyPatrice Link to comment Share on other sites More sharing options...
Tim Harris Posted March 3, 2016 Share Posted March 3, 2016 Hi Patrice, You'll need the freeware PNG Holgermesh, see here: Link to comment Share on other sites More sharing options...
Tim Harris Posted March 3, 2016 Share Posted March 3, 2016 15 hours ago, KaiUweWeiss said: The same for me: houses and fences are flying in the air: Kai Hi Kai, do you have the PNG Holgermesh installed? Also read the FAQ I posted here: Link to comment Share on other sites More sharing options...
Tim Harris Posted March 3, 2016 Share Posted March 3, 2016 16 hours ago, jamsferguson said: I have the same sloped TAP runway with buildings at both ends floating in the air. Updated the library files and ran complete AEC = if anything it got worse. I have all the 58 files in tFTX_AA_TAP/Scenery folder. Selecting "Active Runway" loads me crashed into a vertical wall of runway rising at 90 degrees from the surrounding scenery, loading runway "1" crashes me into the ocean off the west coast of Africa! Hi jamsferguson, you'll need to include an order number with your support request as per the forum rules, more info here: Link to comment Share on other sites More sharing options...
jamsferguson Posted March 3, 2016 Share Posted March 3, 2016 Ooops, sorry. New at this... FTX: PI TAP FSS0465654 Link to comment Share on other sites More sharing options...
pjams Posted March 3, 2016 Share Posted March 3, 2016 Hoaouw really fast! ! Thank you It's ok now ! Patrice Link to comment Share on other sites More sharing options...
Tim Harris Posted March 3, 2016 Share Posted March 3, 2016 17 minutes ago, jamsferguson said: Ooops, sorry. New at this... FTX: PI TAP FSS0465654 Thanks for that! Can you have a read through the FAQ here?: See if anything there helps Cheers Tim Link to comment Share on other sites More sharing options...
Tim Harris Posted March 3, 2016 Share Posted March 3, 2016 2 minutes ago, pjams said: Hoaouw really fast! ! Thank you It's ok now ! Patrice Brilliant! Link to comment Share on other sites More sharing options...
jamsferguson Posted March 3, 2016 Share Posted March 3, 2016 Thanks! The PNG Holgermesh fixed Everything! Jim Link to comment Share on other sites More sharing options...
The Merowinger Posted March 3, 2016 Share Posted March 3, 2016 I solved my issue successfully too. I've had a second mesh in that region active; FSGlobal Ultimate Oceania. After dectivating it everything is perferct now , thanks! Kai Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.