Tomahala Posted November 29, 2015 Share Posted November 29, 2015 Hello, After long time of use box FSX i switched to FSX SE after reinstallation my Windows 7. I have PNW and NZSI installed with patches. During first tests I encountered known black square objects problem on dx10 preview. I followed forum suggestions and fixed it by Steve's shader fix 3.2.3. First launch after fixing looks ok at the beginning but later I realized that column of black objects turn to green/textured but in closeup looks odd. It looks like crossed plain sqares textured as tree and it seeded very dense. I switched off dx10 preview but despite colour change this objects persist. Now I have doubts if the issue is not related to object library or something not related to dx10 problems? I found also such objects on one of PNW scenery too. Last time when I used this scenery I ran on FSX box and much older libraries. Please help me to fix it or find article related to. I checked forum many times but haven't found different to black sqares issue topic related do strange objects. My orbx details: REGION New Zealand South Island FTX NZ NZSI New Zealand South Island V1.3 PATCH 003 July 2014 Pacific Northwest FTX NA PNW PACIFIC NORTHWEST V1.0 PATCH 008 February 2014 AIRPORT 2S1 FTX US 2S1 VASHON ISLAND VERSION 1.1 - June 2010 74S FTX US 74S ANACORTES AIRPORT VERSION 1.00 - 13th October 2011 7WA3 FTX NA 7WA3 West Wind Airfield Version 1.00 KHQM FTX NA KHQM BOWERMAN AIRPORT VERSION 1.0 OTHER Orbx Libraries FTX AA ORBX LIBRARIES VER 151108 8TH NOVEMBER 2015 Link to comment Share on other sites More sharing options...
Tim Harris Posted November 29, 2015 Share Posted November 29, 2015 Hi, The items in your two pictures are new Zealand Box-hedges or Windbreaks, if you raise your autogen tree levels you'll find they are a solid line of trees (possible in NZ due to the highly optimized 100% custom autogen), it was the only way we could design hedges that followed the terrain correctly Some examples of the real world type here: And how it looks in sim Link to comment Share on other sites More sharing options...
Tomahala Posted November 30, 2015 Author Share Posted November 30, 2015 Hi, Many thanks Tim. I have raisen autogen density to very dense and it looks much more like it should. Please tell me, what is recommended autogen level? Should I push slider to max - extremly dense? Link to comment Share on other sites More sharing options...
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