DModjo
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Posts
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Posts posted by DModjo
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Great to see Sydney city will get some love in P3D
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This is great news!
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Wow! I'm quite shocked that there's news coming regarding this.
Exciting
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32 minutes ago, Alexey said:
Try this
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Update: I managed to fix this problem.
Looks like the TrueEarth SoCal Autogen is targeting newly created textures called 'TE_SCA_001.bmp' and 'TE_SCA_001LM.bmp'. that were placed the Prepar3d/Texture directory.
Copying the files ORBX_SCA_BLD2.dds and ORBX_SCA_BLD2LM.dds from the BuildingsHD directory under Orbx/Scripts and renaming/replacing the above files fixed the issue.
See results...
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Hello,
Think this could be a bug/error with Orbx TrueEarth SoCal which was released today.
The autogen doesn't seem to be targeting the BuildingsHD textures and are displaying in low resulation:
Additionally the textures look to be more appropriate for NorCal rather than SoCal, which I think should look more like this (similar to the SCA Region):
David
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Agreed, the imagery is far too red.
Could be fixed quite easy by the devs - batch colour correcting the source imagery and then recompiling the photo scenery BGLs.
Hopefully this can be done for a future update.
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How will this scenery work with Orbx's Burbank? Burbank contains a large (but lower res) photo area of the San Fernando valley. Will installation of TrueEarth SoCal disable that so the TrueEarth photo scenery is utilised?
Also are the default airports in the region area adjusted so their layout aligns with the photo scenery?
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Wow! This is a Day 1 buy for me
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Will this come to P3D too?
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This looks INSANE. I just hope it's not too long before it's in P3D.
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Ybbn v2 nearly unusable
in PREPAR3D® V4.x Support Forum
Posted
It's because they put PBR on basically every surface which kills fps in v4. I do think they went a bit overboard but on v5 it would be better.