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mburkhard

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Posts posted by mburkhard

  1. Guys this is not an Orbx product, but made by Pilot Plus. I suggest to request this feature over at their website.

     

     

    1 hour ago, Doug Sawatzky said:

    In regards to the removal of the statics option, it is my understanding that it is an ability not made available by MSFS/Asobo itself. I am sure developers would add it if they could.

     

    MSFS is capable of supporting such an option, many sceneries give the user the ability to choose accordingly. It's just that some developers have not implemented it when they designed the scenery. 

    • Thanks 1
  2. 2 hours ago, Freccia said:

    I just bought LIEO for MSFS, is there just no way to get rid of static planes?

    Thank you.

     

     No, not currently. This needs to be provided by Matteo.

    I too would like to disable static aircraft. But at the very least they should be given better quality textures, the current ones are rather low res with compression artefacts all over them. Not a pleasant sight when taxiing by. 

    • Sad 2
  3. 10 hours ago, John Dow said:

    My conclusion then was that it's more likely to be an overload due to other addons in the area, a complex airliner, or settings too high for the complex scenery.

     

    With all due respect John, your reply does not make sense at all. It is well known that complex airport sceneries (or cities for that matter) lacking any LOD in their models can cause severe performance issues. It is therefore a sensible working standard for MSFS scenery design to add LODs to the 3D models injected in the sim.

     

    So the developer of KNVY has indeed acknowledged the issue and already promised an update leading to performance improvements:

     

    Unfortunately, that promise was made back in July 2021. Further cementing the reputation that if one encounters issues with Orbx sceneries, you have absolutely no guarantee that those will be fixed.

     

    In any case, it doesn't help if you then post that other add-ons would be to blame for performance issues. Yes those CAN cause issues, but if a complex add-on scenery lacks any LODs, why should I suspect my other add-ons? There are more than enough sceneries out there featuring more models at similar detailing level and showing better performance (because they are fitted with LODs). This is known, so an update was promised, but it never arrived. 

    • Like 1
  4. 1 minute ago, EasternT3 said:

    How do you know Orbx are aware of the issue before today? Terrainy may have not told Orbx…bearing in mind it doesn’t affect every install because for example my Samos works fine

    Not blaming Orbx! I'm saying Terrainy is aware of this issue of messed up RWY textures at Samos (it appeared with the release of SU6), so either Terrainy is slow in fixing it or it is an issue that needs to be resolved by Asobo. Either way, new customers do not know and buy something that may very likely not work as intended. 

    • Upvote 2
  5. Hi there,

    my KSBA shows a pretty severe issue with buildings all around the airport. There are various patches of terrain where only trees are visible in 3D, but all buildings remain flat with no autogen and/or photogrammetry.

     

    See attached screenshots. Dev. mode disabled, no other add-on for the area installed. Latest version of World Update for the US.

    As you can see there's no issue with other parts of terrain surrounding the airport. It's just certain spots where buildings are all flat. Hope this can be fixed as it is quite a bit immersion killing to have large chunks of flat buildings in MSFS.

     

    autogen_ksba.thumb.jpg.19724eadded9bd35c05207a9fb4f87e3.jpg

     

    autogen_ksba2.thumb.jpg.5aee39dc99ba6763b15073e8235d344e.jpg

     

    autogen_ksba3.thumb.jpg.f9565782f0bc4f692171a59984b640db.jpg

     

    autogen_ksba4.thumb.jpg.5f366008e0b6b7f015711ff8190719a2.jpg

     

    All the best,

    Markus

  6. To me this was rather clear from the beginning. When they say tens of thousands of routes I figured they would probably not have modelled and textured tens of thousands unique ships. And then I realised they didn't say how many models it would contain, so I figured probably not many... And now I learn that it's five(!) models in the Global Shipping add-on. That will result in a LOT of repetition judging by the data they base it from. So yes I would agree that for 5 models it IS overpriced. 

    • Like 1
  7. @Tony Wroblewski

     

    I'm in the process of equipping my MSFS with airports suitable for VFR flying, preparing the sim for the time when A2A arrives on the platform :)

    I noticed on the product screenshots of your EGCK scenery that the signal square's landing T seems to be a static object, not changing with wind. And after seeing on another UK developer's add-on airfield how the landing T was made dynamic to swap it's direction depending on the simulator wind, I was wondering if you would consider doing the same for EGCK?

  8. On 5/27/2021 at 12:55 AM, Ed Correia said:

    1.1.4 update is out to fix the dynamic lighting as well as centreing the runway lighting.

     

    Thanks for that update, I feared it would never happen! 

     

    Unfortunately the scenery still does not deliver on what is advertised: It is said to blend in with EU Scotland, and it does not. There's no snow texture for the hard winter season and half of the Spring season the airport's ground texture is not matching its surroundings either. 

    Could you please look into this as well? After all, the product page still says "Designed to blend in with EU Scotland".

     

    I'd really appreciate it if you could make the airport compatible with your own region product. Better late than never, right? :)

    • Upvote 1
  9. In short, I would buy anything that will enhance the LC situation in Asia, and I would be willing to pay a higher price too if that is what it takes to make this happen. 

    Default LC data is so bad, anything that Orbx can do will be helpful, even if it is simply a OpenLC Asia light with no dedicated textures. 

     

    I would also suggest that whatever the product will be in the end, Australia would not need to be covered. Anyone who wants proper LC data there can simply buy the beautiful FTX Australia v2 product.

     

    With P3D v5 on DX12, the platform was given an all new lease of life, which hopefully makes it feasible for Orbx to complete its old promise to have the whole globe covered with good LC data. Hope it can happen, in one form or another! 

    • Like 1
    • Upvote 2
  10. On 10/28/2019 at 10:10 AM, Nick Cooper said:

     

    Hello,

    EGPH for P3D v4 changes with the seasons, as does EU Scotland.

     

    I would like to correct this statement, just in case future buyers are interested in this:

    EGPH currently does NOT always change seasons when EU Scotland does. There is no hard winter texture in EGPH, and half of Spring is also not changing correctly. 

    Just saying since it is advertised as "Designed to blend in with EU Scotland".

  11. 8 hours ago, teecee said:

    " Ok Gregg, I will amend the announcement. Don't want to ruffle any feathers ... "

    The nit picking of some people make me very angry..Particularly this thread.. what do you people want, the sim is a hobby,a bit of fun..if you want realism buy a pilots license and move to Edinburgh..Get real folks.. Terry.

     

    It's not nit-picking really. It was a fair comment about how the scenery was advertised, as being up-to-date to the current airport, which evidently it is not. Now that the advertisement is going to be changed, all is perfectly well. 

    That being said, I'm looking very much forward to flying there! :)

    • Like 1
    • Upvote 1
  12. @Jarrad Marshall

     

    Do you see a possibility to extend your SODE usage to windsocks anytime soon? ORBX still uses the ugly low-res and static default windsocks, where as other developers offer animated SODE-controlled windsocks, combining animated beauty with accurate function. Such windsocks could be especially welcome at some of your smaller airports, where aircraft literally park and taxi next to them.

    I know ORBX has the skills and talent to do this too, so I hope this finds its way to the sceneries soon.

     

    In the meantime, thanks for SODE jetways, highly appreciated! :wub:

    Markus

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