sgtoro Posted February 27, 2015 Share Posted February 27, 2015 I just installed my Pacific NW and Northern CA on my new computer and everything looks great but.... all my major roads and highways have the the strangest things. At ground level and uo to about 100 feet they look great but above that they seem to look white and have faint white squares that look cloud like. From a distance the white squares seem to blend into a almost solid white line. At higher elevations they seek to just look a white line. Anybody have the problem or know what I am talking about? Thanks Rich Link to comment Share on other sites More sharing options...
gorham Posted February 27, 2015 Share Posted February 27, 2015 Sorry but my IT man said BIG BIG no to Win 8 and FSX, stick with Win7 Regards Shaun. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted February 27, 2015 Share Posted February 27, 2015 Sorry but my IT man said BIG BIG no to Win 8 and FSX, stick with Win7 Regards Shaun. I don't think your IT guy knows what he's talking about. Just mho, but there are plenty of guys here running Win 8 with either FSX or P3D. Link to comment Share on other sites More sharing options...
Guest Posted February 27, 2015 Share Posted February 27, 2015 Please guys, here's a support area, not an IT loundge Link to comment Share on other sites More sharing options...
Guest Posted February 27, 2015 Share Posted February 27, 2015 I just installed my Pacific NW and Northern CA on my new computer and everything looks great but.... all my major roads and highways have the the strangest things. At ground level and uo to about 100 feet they look great but above that they seem to look white and have faint white squares that look cloud like. From a distance the white squares seem to blend into a almost solid white line. At higher elevations they seek to just look a white line. Anybody have the problem or know what I am talking about? Thanks Rich Hi, Did you set your mesh resolution to 5m following the documentation ? Don't also forget to post screenshots with bearings of the wrong locations. Link to comment Share on other sites More sharing options...
sgtoro Posted March 1, 2015 Author Share Posted March 1, 2015 Thanks Richard. I will make sure that the mesh is set right I think I tried it with all sliders up to the max so not sure where the mest was. I will be at the computer on Tuesday and will try to get a screen shot also. Rich Link to comment Share on other sites More sharing options...
sgtoro Posted March 4, 2015 Author Share Posted March 4, 2015 OK, I verified that the mesh resolution was set at 5m. I added a couple screenshots to the original post. ORBX/FTX team, could you help with this? Thanks all Link to comment Share on other sites More sharing options...
sgtoro Posted March 4, 2015 Author Share Posted March 4, 2015 Sorry but could not upload screenshots Link to comment Share on other sites More sharing options...
John Venema Posted March 4, 2015 Share Posted March 4, 2015 http://www.orbxsystems.com/forum/topic/38447-how-to-post-a-screenshot-on-the-orbx-forums/ Link to comment Share on other sites More sharing options...
sgtoro Posted March 5, 2015 Author Share Posted March 5, 2015 OK here's the screenshot. the white squares get lighter/fainter as you fly closer to the road or highway. They are solid white and very visible from a distance. Thanks Rich Link to comment Share on other sites More sharing options...
sgtoro Posted March 5, 2015 Author Share Posted March 5, 2015 Some more info. Using windows 8 with three screens at very high resolution. Most sliders to the right. All other textures default and ORBX OK. Link to comment Share on other sites More sharing options...
KonSuh Posted March 10, 2015 Share Posted March 10, 2015 try disabling DX10 in FSX Link to comment Share on other sites More sharing options...
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