miinuskolm Posted June 17, 2014 Share Posted June 17, 2014 Hi, I use P3VD2.2 and FTX EU ENG England 1.30 - May 2014 FTX GLOBAL BASE PACK - Version 1.20 December 2013FTX openLC Base Region Version 1.10 - September 2013FTX GLOBAL VECTOR PACK - Version 1.15 March 2014 If I look in night time, anywhere over Europe (or world) then Vekctor Road lighting working OK, but in ORBX region (for example England, today last updated to P3DV2.2), sees the steet light only very far (may be 10 000 ft) however, under the plane are all dark (in London or any City in England). In FTX Central i use Global Hybrid Mode - Active region-FTX Global with FTX Trees.Hybrid Region Mode.Vector Road Lights. What is wrong with this Night Lighting? Or some wrong settings? regards Link to comment Share on other sites More sharing options...
miinuskolm Posted June 19, 2014 Author Share Posted June 19, 2014 Here shows - the upper image from London (with FTX EU ENG England 1.30 - May 2014) and the lower image from Berlin Link to comment Share on other sites More sharing options...
Holger Sandmann Posted June 19, 2014 Share Posted June 19, 2014 Hi there, the EU regions are still using the older night lighting system, which is less dense due to its higher fps impact. There will be service packs for them once the updated textures and autogen have been completed. See http://www.orbxsystems.com/forum/topic/77321-ftx-eu-eng-wls-sco-regions-to-be-ported-to-p3d2-with-old-style-lights-in-the-interim/ Cheers, Holger Link to comment Share on other sites More sharing options...
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