bigmack Posted October 10, 2013 Share Posted October 10, 2013 Being that there is already an Grand canyon airport from Oz world, How do I de activate the Kgcn airport that's included in AP pack 3? Bill M PS Great work Link to comment Share on other sites More sharing options...
SolRayz Posted October 10, 2013 Share Posted October 10, 2013 This is a good question. Link to comment Share on other sites More sharing options...
RODI Posted October 10, 2013 Share Posted October 10, 2013 Hello, You must delete all entries with KGCN in the folder: ORBX > FTX_GLOBAL > FTX_FTXG_AIRPORTS > Scenery These are 3 bgl-files. But save these files before deleting!!! Link to comment Share on other sites More sharing options...
Vlad Maly Posted October 10, 2013 Share Posted October 10, 2013 But save these files before deleting!!! Or just rename them... Link to comment Share on other sites More sharing options...
bigmack Posted October 10, 2013 Author Share Posted October 10, 2013 That's what I ended up doing. Thanks for the info. Link to comment Share on other sites More sharing options...
Neil Hill Posted October 10, 2013 Share Posted October 10, 2013 Hi guys, Any of my FTXG airports can be "removed" by simply changing the .bgl to .off. There are always three files: ADE_FTX_FTXG_xxxx.BGL, ADE_FTX_FTXG_xxxx_CVX.BGL and an object file FTX_FTXG_xxxx_objects.bgl. I had already completed KGDN when I found it had been done for OZx so I sent it out anyway. I will try to pick airports that haven't been done before but some might sneak through. Cheers, Neil Link to comment Share on other sites More sharing options...
acer Posted October 10, 2013 Share Posted October 10, 2013 HI All I have KGCN and just installed pack 3 and can find no issues..It all works well together Terry Link to comment Share on other sites More sharing options...
SolRayz Posted October 11, 2013 Share Posted October 11, 2013 Thanks for the info! Link to comment Share on other sites More sharing options...
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