Dieter Posted March 27, 2013 Share Posted March 27, 2013 I experienced to have a problem in Seward airport/SAK. At different times ships appear in strange positions at the harbour and also landfall. Attached is a screenshot example: http://fsfiles.org/f...tsimshotsv2/S35 Is this an FSX problem? Link to comment Share on other sites More sharing options...
Tim Harris Posted March 27, 2013 Share Posted March 27, 2013 Hi Dieter, Holger answered a similar query in regards to PNW/PFJ here a while ago: http://www.orbxsyste...page__hl__ferry I assume the same applies to SAK, the only solution I know of is to lower your ship AI slider Cheers Tim Link to comment Share on other sites More sharing options...
Blaunarwal Posted March 31, 2013 Share Posted March 31, 2013 Another solution is to decompile trafficBoats.bgl (in scenery\world\scenery) with AIBTC.EXE (AI Boat Traffic Compiler). The trafficboats.kml file can then be edited in GoogleEarth. You just have to move about 6 traffic lines outside the harbor, since the ships following this are in cargo mod, what means, they "park" in a circle around the final route point. After saving the kml file again, compile it back and reload scenery. The cargo ships then group outside the harbor in the bay. I can't share my modification with you guys, since I added a lot of other tweaks according to my sceneries all over the world including different ships, which are needed too. Cheers Dan Link to comment Share on other sites More sharing options...
Dieter Posted March 31, 2013 Author Share Posted March 31, 2013 Hello Dan, I started following your advice. After editing RoutesBoats.kml (decompiled trafficBoats.bgl) in Google Earth I see the red line that goes to Seward/harbor. But now, I don't understand what you mean by "You just have to move about 6 traffic lines outside the harbor" What do I have to do now? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.