Misha Cajic Posted February 18, 2012 Share Posted February 18, 2012 Thanks for looking Link to comment Share on other sites More sharing options...
Neil Hill Posted February 18, 2012 Share Posted February 18, 2012 And done using the default PNW airports. Thanks, Neil Link to comment Share on other sites More sharing options...
Frank .A Posted February 18, 2012 Share Posted February 18, 2012 Spectacular shots! What program do you use to edit your shots? Frank Link to comment Share on other sites More sharing options...
Misha Cajic Posted February 18, 2012 Author Share Posted February 18, 2012 And done using the default PNW airports. Thanks, Neil Darrington is covered by the payware scenery by Andreas and Heiko, and Concrete is a default PNW airport Thank YOU for looking Spectacular shots! What program do you use to edit your shots? Frank Thanks Frank! Ok. Get ready. Don't fall out of your chair... NONE. Apart from compressing and slight resizing, these shots are totaly unedited. They are raw shots from FSX using ENB and Orbx scenery and REX. Link to comment Share on other sites More sharing options...
Frank .A Posted February 18, 2012 Share Posted February 18, 2012 You've got to be joking... Frank Link to comment Share on other sites More sharing options...
Misha Cajic Posted February 18, 2012 Author Share Posted February 18, 2012 You've got to be joking... Frank Nope, not joking mate Link to comment Share on other sites More sharing options...
Frank .A Posted February 18, 2012 Share Posted February 18, 2012 Nope, not joking mate Ok... I believe you. It was just a bit of a shock for me. Link to comment Share on other sites More sharing options...
Eric C Posted February 18, 2012 Share Posted February 18, 2012 Great set Misha, love the lighting and of course flying the 185 is a blast Link to comment Share on other sites More sharing options...
mra Posted February 18, 2012 Share Posted February 18, 2012 Great shots especially the sun's reflection off the 185 in shots 2,3,4 & 6. Link to comment Share on other sites More sharing options...
Misha Cajic Posted February 18, 2012 Author Share Posted February 18, 2012 Thanks guys! Link to comment Share on other sites More sharing options...
Just Fly Posted February 18, 2012 Share Posted February 18, 2012 Wonderful set! What dawn sky texture is this ? Link to comment Share on other sites More sharing options...
JoseCFII Posted February 18, 2012 Share Posted February 18, 2012 Misha, What EMB are you using? I have never been able to get the sky to look like that. Awesome shots! Link to comment Share on other sites More sharing options...
Misha Cajic Posted February 19, 2012 Author Share Posted February 19, 2012 Wonderful set! What dawn sky texture is this ? Thanks a lot! The dawn sky texture is 'Mt. Sinai'. Great looking and one of the best i've used so far Misha, What EMB are you using? I have never been able to get the sky to look like that. Awesome shots! Here is my EMB.ini file settings- [PROXY] EnableProxyLibrary=0 InitProxyFunctions=0 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=1 AllowAntialias=1 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 UseMRTRendering=0 AdditionalConfigFile=enbseries2.ini [EFFECT] EnableBloom=1 EnableOcclusion=0 EnableReflection=0 EnableMotionBlur=0 EnableWater=0 EnableShadow=0 DepthBias=0 EnableDepthOfField=0 [iNPUT] KeyUseEffect=124 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyScreenshot=44 KeyShadow=119 KeyWater=118 KeyShowFPS=106 [REFLECTION] ReflectionPower=100 ChromePower=100 UseCurrentFrameReflection=1 ReflectionQuality=1 ReflectionSourceSpecular=50 ReflectionSourceTFactor=50 UseAdditiveReflection=1 ReflectionDepthBias=0 UseLowResReflection=1 ReflectionSinglePass=1 UseEnvBump=1 EnvBumpAmount=100 EnvBumpOffset=100 ReflectionFlip=0 [bLOOM] BloomPowerDay=7 BloomFadeTime=400 BloomConstantDay=1 BloomQuality=0 BloomScreenLevelDay=75 BloomCurveDay=0 BloomPowerNight=18 BloomConstantNight=2 BloomCurveNight=0 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=40 BloomAdaptationMultiplier=50 BloomAllowOversaturation=1 BloomMaxLimit=100 [sSAO] UseFilter=1 OcclusionQuality=2 FilterQuality=1 DarkeningLevel=30 BrighteningLevel=30 IlluminationLevel=30 AdditiveIlluminationLevel=30 UseAmbientOcclusion=1 UseIndirectLighting=1 FadeDistance=50 UseForAlphaTest=0 UseForAlphaBlend=0 [colorCORRECTION] DarkeningAmountDay=30 ScreenLevelDay=70 ScreenLevelNight=1 DarkeningAmountNight=15 GammaCurveDay=0 GammaCurveNight=-2 ColorSaturationDay=2 ColorSaturationNight=0 UsePaletteTexture=0 [WATER] UseWaterDeep=0 WaterDeepness=20 WaterQuality=0 [sHADOW] ShadowFadeStart=40 ShadowFadeEnd=80 ShadowAmountDay=100 ShadowAmountNight=30 ShadowScreenLevelDay=60 ShadowScreenLevelNight=20 ShadowQuality=2 UseShadowFilter=0 FilterQuality=2 ShadowBlurRange=30 [ENGINE] ForceAnisotropicFiltering=1 MaxAnisotropy=16 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=0 MotionBlurRotation=0 [PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=100 [DEPTHOFFIELD] DOFQuality=2 DOFNumberOfPasses=1 DOFFocusRange=50 DOFBlurinessRange=10 Just paste that into your ini file and back up your existing one if you don't like this one. I'm also using a special pallete for enb which changes the way it looks over the day. Click this link to download it. You simply put it in the same directory as your d3d9 and ini file (C:, Program files (x86), Microsoft games, Flight Simulator X). And the dawn sky texture comes from REX, it's the Mt. Sinai texture. Thanks btw! Misha Link to comment Share on other sites More sharing options...
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