Jump to content

Cairns..... Just, WOW!


Old Archie

Recommended Posts

Thanks guys.  For anyone interested, my enbseries file looks like this:

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=0

ProxyLibrary=

[GLOBAL]

UseEffect=1

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=0

EnableShaders_3_0=1

UseMRTRendering=0

AdditionalConfigFile=enbseries2.ini

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=0

EnableMotionBlur=0

EnableWater=0

EnableShadow=0

DepthBias=0

EnableDepthOfField=0

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=100

ChromePower=100

UseCurrentFrameReflection=1

ReflectionQuality=1

ReflectionSourceSpecular=50

ReflectionSourceTFactor=50

UseAdditiveReflection=1

ReflectionDepthBias=0

UseLowResReflection=1

ReflectionSinglePass=1

UseEnvBump=0//1

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=0

[bLOOM]

BloomPowerDay=5//7

BloomFadeTime=400

BloomConstantDay=1

BloomQuality=0

BloomScreenLevelDay=75

BloomCurveDay=0

BloomPowerNight=18

BloomConstantNight=2

BloomCurveNight=0

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=40

BloomAdaptationMultiplier=50

BloomAllowOversaturation=1

BloomMaxLimit=100

[sSAO]

UseFilter=1

OcclusionQuality=2

FilterQuality=1

DarkeningLevel=30

BrighteningLevel=30

IlluminationLevel=30

AdditiveIlluminationLevel=30

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=50

UseForAlphaTest=0

UseForAlphaBlend=0

[colorCORRECTION]

DarkeningAmountDay=30

ScreenLevelDay=70

ScreenLevelNight=1

DarkeningAmountNight=15

GammaCurveDay=0

GammaCurveNight=-2

ColorSaturationDay=2

ColorSaturationNight=3//0

UsePaletteTexture=0

[WATER]

UseWaterDeep=0

WaterDeepness=20

WaterQuality=0

[sHADOW]

ShadowFadeStart=40

ShadowFadeEnd=80

ShadowAmountDay=100

ShadowAmountNight=30

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=2

UseShadowFilter=0

FilterQuality=2

ShadowBlurRange=30

[ENGINE]

ForceAnisotropicFiltering=1

MaxAnisotropy=16

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=1

MotionBlurVelocity=0

MotionBlurRotation=0

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=2

DOFNumberOfPasses=1

DOFFocusRange=50

DOFBlurinessRange=10

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...