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PFJ - Flying houses at Kincolith


tatankamani

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I saw it happen too when i was slewing around fast - might have something to do with mesh LOD loading. If it happens again, just open the scenery library and click o.k., this will force a complete reload of the situation and you don't have to restart.

Interesting. I've noticed this from time to time. Seems to happen 2 different ways: Random houses/buildings suspended 50 feet, plus or minus, above where they should be, I've always chalked this up to a mesh conflict and have noted that sometimes by changing the setting in flight from say 10 meter to 38 meter all returns to what it should be. The second situation is buildings 1,000 plus feet in the air, this I always suspected was memory issue. It happens so infrequently I've never paid much attention. But I've  got to try that scenery library reload trick next time, pretty slick. Never noticed a structure actually flying along in the air or in the traffic pattern, yet. ;D

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