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EGCK Dynamic Signal Square Landing-T?


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@Tony Wroblewski

 

I'm in the process of equipping my MSFS with airports suitable for VFR flying, preparing the sim for the time when A2A arrives on the platform :)

I noticed on the product screenshots of your EGCK scenery that the signal square's landing T seems to be a static object, not changing with wind. And after seeing on another UK developer's add-on airfield how the landing T was made dynamic to swap it's direction depending on the simulator wind, I was wondering if you would consider doing the same for EGCK?

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