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KACK Runway 33 Issue


jfwharton

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Hello.  Today I started a fight at KACK and noticed the issue shown in the screenshot.  In that image my aircraft is sitting in front of the numbers (33) but up the runway you can see dimmed approach end markers with the numbers 33.  I have Orbx KACK installed as well as base, vector, and OpenLC NA. To troubleshoot I went into addons and disabled everything and disabled all 3rd party scenery.  When I did that The issue was still there but this time I could see double runway end markings (see screenshot).  So this appears to be bleedthrough from a default KACK in P3D if I am correct.  If that is indeed the case how do I find and disable this?  Thanks.

KACK 33.jpg

KACK 33 2.jpg

KACK 33 3.jpg

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Wow.  I did a search for an aerial view of KACK and found one.  What surprised and please me was that the aerial view agrees with what I am seeing in P3D.  So apparently there is no issue and the runway is displayed as it should be.  So thank you Orbx!  Sorry for posting an issue that doesn't exist.

KACK aerial.jpg

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