bhorv67 Posted August 10, 2020 Share Posted August 10, 2020 Folks, looking for some guidance to solve this. Have a look at the pictures. This happens in random places along coastlines where what appears to be either night textures or incorrect water textures. Obviously I can't tell this is happening at night. Usually the correct texture will finally render, but only when the plane is <1mi away. I've read through a few other threads regarding land based textures not rendering properly and have tried these steps: Verify files - Orbx base, OpenLCNA, Vector. Disable lclookup.bgl and verify Orbx library Neither of these steps resolved the issue. Orbx central is set to install all Orbx files in sim root (no xml) Proper layering is being followed Appreciate any help, thanks Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 11, 2020 Share Posted August 11, 2020 Hello, you could try disabling frozen water in winter in the Vector control panel. If you are trying to illustrate a problem outside the aircraft, the F11 key will give you the spot plane view, where the VC does not obscure almost everything. Link to comment Share on other sites More sharing options...
bhorv67 Posted August 12, 2020 Author Share Posted August 12, 2020 Always the easiest solution. Thanks Nick Link to comment Share on other sites More sharing options...
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