bjratchf Posted June 20, 2020 Share Posted June 20, 2020 More of a general question... when I install the Global base I'm given a choice now to either install directly into the P3D folder (as it always has been), or to install global base to my designated Orbx library. However, this plays with my mind- isnt BASE a texture REPLACEMENT of default textures? If I install to the library, then P3D would see two textures for one scenery tile, and then have to compute which one to display? Wouldn't it be more efficient to just install as normal in P3D and replace the default? Operating system: Simulator: Screenshot: Issue: Link to comment Share on other sites More sharing options...
Smudger Posted June 20, 2020 Share Posted June 20, 2020 2 hours ago, bjratchf said: Wouldn't it be more efficient to just install as normal in P3D and replace the default? Hello bjratchf If this is a fresh install of P3D you can now install Global Base into a library, if it is not a fresh P3D then it must go into the P3D - Orbx folder. The choice is yours. You are correct it is a texture replacement Link to comment Share on other sites More sharing options...
bjratchf Posted June 20, 2020 Author Share Posted June 20, 2020 Thanks... yes this is a fresh install! That is great news- I think P3D likes everything now to be installed via the XML method. Link to comment Share on other sites More sharing options...
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