MarkG Posted April 15, 2020 Share Posted April 15, 2020 Hi, Had a quick search and can't see anything on this so thought I'd post. Orbx was the first thing I installed, so it was a clean scenery.cfg. However, it looks like it jumped the sequence in layer numbers causing issues for other scenery add-ons. See how the area numbers and layers are the same before the Orbx entries, and then Orbx starts and for some reason it does a +2 on the layer number. Not a problem in itself, until...... [Area.130] Title=Bathymetry Local=Scenery\Bathymetry Active=TRUE Required=FALSE Layer=130 [Area.131] Title=Sharurah Local=Scenery\Cities\Sharurah Active=TRUE Required=FALSE Layer=131 [Area.132] Title=Orbx!OPENLC_zBASE Local=Orbx\FTX_OLC\OLC_AA Active=TRUE Required=FALSE Layer=134 [Area.133] Title=Orbx!OPENLC_NAMERICA1 Local=Orbx\FTX_OLC\OLC_NA1 Active=TRUE Required=FALSE Layer=135 You install another addon, which makes the assumption the area numbers and layers should still be in sync and this then causes a duplicate layer error when you try and change airports in the sim. [Area.157] Title=FTX_AA_LOWI Local=Orbx\FTX_EU\FTX_AA_LOWI Active=TRUE Required=FALSE Layer=159 [Area.158] Title=FTXAA_ORBXLIBS Local=Orbx\FTX_AU\FTXAA_ORBXLIBS Active=TRUE Required=FALSE Layer=160 [Area.159] Title=Menorca_Evo_Terrain Local=Ecosystem\aerosoft\Menorca_Terrain Active=TRUE Layer=159 Required=FALSE [Area.160] Title=Menorca_Evo_Airport Local=Ecosystem\aerosoft\Menorca_Airport Active=TRUE Layer=160 Required=FALSE [Area.161] Title=SIMWINGS_LIB Local=Ecosystem\aerosoft\SIMWINGS_LIB Active=TRUE Layer=161 Required=FALSE I corrected the new scenery by +2'ing their layer numbers as well, but thought I'd point it out as a potential bug Cheers, Mark Link to comment Share on other sites More sharing options...
Rainero Posted April 15, 2020 Share Posted April 15, 2020 I can confirm this. After starting to add Orbx products, the area number and the layer number started to mismatch. In my case it started with Area.003, see below. [General] Title=Prepar3D Scenery Description=Prepar3D Scenery Areas Data Clean_on_Exit=TRUE [Area.001] Title=Default Terrain Local=Scenery\World Active=TRUE Required=TRUE Layer=1 [Area.002] Title=Default Scenery Local=Scenery\BASE Active=TRUE Required=TRUE Layer=2 [Area.003] Title=0000 Base Local=Scenery\0000 Active=TRUE Required=FALSE Layer=11 I don't know if this is a problem. I have no other add-ons installed so far. Regards, Rainer O. Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 15, 2020 Share Posted April 15, 2020 Hello, have you installed anything using the add-ons method? Secondly, what do you see in your in-game scenery library? Link to comment Share on other sites More sharing options...
MarkG Posted April 15, 2020 Author Share Posted April 15, 2020 6 minutes ago, Nick Cooper said: Hello, have you installed anything using the add-ons method? Secondly, what do you see in your in-game scenery library? Hi Nick, for me, no I hadn't at that point. It was a fresh install of V5 and then I dropped all of the Orbx in. After that, I installed some UK2000 airports, which weren't affected as they used the Add-on method and then the Menorca one which is when I found the issue. Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 15, 2020 Share Posted April 15, 2020 Do you see a disorder in your scenery library or a problem in the simulator? Link to comment Share on other sites More sharing options...
MarkG Posted April 15, 2020 Author Share Posted April 15, 2020 1 hour ago, Nick Cooper said: Do you see a disorder in your scenery library or a problem in the simulator? No, it didn't actually cause an issue with Orbx itself, but it did cause every other scenery addon installed afterwards that uses the scenery.cfg still to fail due to the sequencing being out. Here are some screenshots. Then lots of Base ones and this at the end Link to comment Share on other sites More sharing options...
Rainero Posted April 15, 2020 Share Posted April 15, 2020 Hi Nick, I have no other add-ons installed. Only the following Orbx add-ons. Global Base openLC Europe openLC North America openLC Africa Germany North Germany South Libraries Inside the simulator the scenery.cfg looks fine. No gaps or any disorder. Until now I can not see any problems. The landscape looks as it should. Link to comment Share on other sites More sharing options...
Rainero Posted April 15, 2020 Share Posted April 15, 2020 My scenery.cfg looks a bit different at the end. Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 15, 2020 Share Posted April 15, 2020 Thanks, that's why there is a gap in the Layer numbers. It is not a problem. Link to comment Share on other sites More sharing options...
MarkG Posted April 15, 2020 Author Share Posted April 15, 2020 9 minutes ago, Nick Cooper said: Thanks, that's why there is a gap in the Layer numbers. It is not a problem. Hi Nick, I've installed another couple of add-ons and they're all failing due to the sequencing. Are you sure it's not an issue? I now have to keep going in and manually adjusting them. I've found a scenery.cfg called scenery.cfg.backup-Orbx and it confirms nothing was installed before. The last entry was in sync so it looks like the Orbx system was the one that broke the sequence. The last entries were: [Area.129] Title=Bathymetry Local=Scenery\Bathymetry Layer=129 Active=TRUE Required=FALSE [Area.130] Title=Sharurah Local=Scenery\Cities\Sharurah Layer=130 Active=TRUE Required=FALSE [Area.131] Title=Randolph_AFB Local=Scenery\Cities\KRND_Randolph_AFB Layer=131 Active=TRUE Required=FALSE Then Orbx started with: [Area.132] Title=Orbx!OPENLC_zBASE Local=Orbx\FTX_OLC\OLC_AA Active=TRUE Required=FALSE Layer=134 Cheers, Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 15, 2020 Share Posted April 15, 2020 Hello, the trouble with having two customers at the same time in one topic is that each can misread the answers as being for them when they are not. There is not a problem with this: Quote [General] Title=Prepar3D Scenery Description=Prepar3D Scenery Areas Data Clean_on_Exit=TRUE [Area.001] Title=Default Terrain Local=Scenery\World Active=TRUE Required=TRUE Layer=1 [Area.002] Title=Default Scenery Local=Scenery\BASE Active=TRUE Required=TRUE Layer=2 [Area.003] Title=0000 Base Local=Scenery\0000 Active=TRUE Required=FALSE Layer=11 I don't know why two of your UK 2000 airports should be separate from the main block. Did you set your insertion point below the last of them? Link to comment Share on other sites More sharing options...
MarkG Posted April 15, 2020 Author Share Posted April 15, 2020 1 minute ago, Nick Cooper said: Hello, the trouble with having two customers at the same time in one topic is that each can misread the answers as being for them when they are not. There is not a problem with this: I don't know why two of your UK 2000 airports should be separate from the main block. Did you set your insertion point below the last of them? Ahh right, sorry it was getting confusing. No, they're all done by the new addon method, so they're not in the scenery.cfg. There's an .XML for each, I'm not sure why they're down there either. I'll investigate and see what I can find. Link to comment Share on other sites More sharing options...
MarkG Posted April 15, 2020 Author Share Posted April 15, 2020 Found It @Nick Cooper, for some reason, those two odd looking UK2000 airports had managed to take low layer numbers, despite not having a choice to insert them anywhere during the install. I've no idea how they managed to do it. All of the add-on XMLs for UK2000 use layer 950, but these two had assigned themselves 132 and 133. Our missing layers. No wonder Orbx central thought they were already taken and skipped them. I've reset the lot now back to how it should be. Thanks for your help. Link to comment Share on other sites More sharing options...
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