dominique Posted August 25, 2019 Share Posted August 25, 2019 We start to see an extensive use of PBR not only on aircraft fuselage but also in sceneries on ground texture. Renault's lovely set of pics (Its been that kind of a day ..) is a good example of it (asphalt and brick pavement). For me, it is over the top. I don't see in real life anything like that. It reminds me of early Technicolor movies, deep blue ocean, deep green lush palm trees etc. Attractive to the eyes but not realistic. Scenery developers should be cautious when using PBR. It is like salt. It enhances the flavour of the food but too much makes the food unsavoury. My 2 cents. Link to comment Share on other sites More sharing options...
Richard Lincoln Posted August 25, 2019 Share Posted August 25, 2019 Personally, I think it looks fantastic, scenery devs go the distance to enhance the product for the customer, all Sims and or Games are going in this direction. It would be a shame to be left behind. Link to comment Share on other sites More sharing options...
Dadtom65 Posted August 25, 2019 Share Posted August 25, 2019 So one question doesn’t it cost more in loss of frame rates. Derek. Link to comment Share on other sites More sharing options...
dominique Posted August 25, 2019 Author Share Posted August 25, 2019 15 minutes ago, Richard Lincoln said: Personally, I think it looks fantastic, scenery devs go the distance to enhance the product for the customer, all Sims and or Games are going in this direction. It would be a shame to be left behind. You make it as my remark was against devs. which it was not ! I appreciate the work they do but, as a customer (to use your word)I think they should use caution with PBR. Nobody said anything about not using it or to be left behind ! Fantastic doesn't belong to my vocabulary, sorry, ! Convincing, immersive do. Link to comment Share on other sites More sharing options...
Richard Lincoln Posted August 25, 2019 Share Posted August 25, 2019 No one is making it sound like anything thanks, you expressed your opinion, I expressed mine. Link to comment Share on other sites More sharing options...
dominique Posted August 25, 2019 Author Share Posted August 25, 2019 Good then ! On a side topic, I wonder whether PBR isn't a stop gap solution before raytracing becomes the norm. Being a scenery designer is a job which calls for learning new things everyday ! Link to comment Share on other sites More sharing options...
Richard Lincoln Posted August 25, 2019 Share Posted August 25, 2019 Thats a good point, I havent updated my GC yet, am considering it though due to this, im not even sure how it is implemented, do have an RTX Dominique? Link to comment Share on other sites More sharing options...
dominique Posted August 25, 2019 Author Share Posted August 25, 2019 No, I put my plan to build a new computer on hold waiting for a little more infos on next gen flight simulators. Link to comment Share on other sites More sharing options...
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