Rowcoach Posted December 14, 2018 Share Posted December 14, 2018 Good evening, I was just wondering if Vector does anything different to water (rivers and lakes)? I have been trying to exclude a section of a small river, but I’m not having any luck. I’m using ADE and exclude polygons, but nothing seems to change. Ive never done this before, so there is a very good chance I’m doing something wrong. Do ORBX water ways in ntseaxt the same way as default rivers when using programs like ADE? Thanks, Colin Link to comment Share on other sites More sharing options...
Rowcoach Posted December 14, 2018 Author Share Posted December 14, 2018 Thank you for moving my post to the correct forum. Wasn't sure if this was a Vector issue. Just a follow up. I've checked Google Earth and there is a slight discrepancy in the shore line around rwy 3 at Nome, AK (PAOM) Here is the airport in FSX (with Vector) And here is what it looks like in Google Earth Is it possible for me to remove that little bay at the foot of the apron myself? I'd like to make it just a narrow river/creek. Is that something for a later update? Thanks, Colin Link to comment Share on other sites More sharing options...
Holger Sandmann Posted December 14, 2018 Share Posted December 14, 2018 Hi Colin, Vector uses the same type of water polygons as the default landscape files; in fact, there really only is only that one type for water anyway. The correct tag for your ADE polygon would be Exclude General > Water Polys (plus > Shorelines for shoreline vectors). Unfortunately, there's no spatial precision with these excludes meaning the entire polygon (or polygons) touched by your exclude polygon will be removed. Thus, you'll like have to re-draw quite a bit of the river and shoreline. Cheers, Holger Link to comment Share on other sites More sharing options...
Rowcoach Posted December 14, 2018 Author Share Posted December 14, 2018 Good afternoon Holger That's what I was hoping. I think I may be doing something wrong. I've tried exclude general as well as specific and nothing seems to change. That's why I was wondering if Vector does something different with the water textures. Does this look right to you? Cheers, colin Link to comment Share on other sites More sharing options...
Holger Sandmann Posted December 14, 2018 Share Posted December 14, 2018 Hi Colin, looks good to me assuming that the polygon touches the water. That being said, Vector uses a trick to allow for seasonal display of "frozen" water surfaces. Thus, if you don't have that option unchecked (we recommend it being unchecked) you may also need to place a "Parks" exclude to get rid of the duplicate elements that would appear as water polygons during the summer months. The resulting _CVX.bgl should then be placed in an active scenery folder above the Vector entries. Cheers, Holger Link to comment Share on other sites More sharing options...
Rowcoach Posted December 15, 2018 Author Share Posted December 15, 2018 Thank you Holger, Turning off the frozen water textures seems to have done the trick. Now to draw the river back in. Thanks for your help. Link to comment Share on other sites More sharing options...
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