Deanne Posted July 10, 2018 Share Posted July 10, 2018 Hello Nick ! I seem to have a problem with the tarmac not lighting up at night like it should. The static aircraft do and so do the ground objects , stairs tugs etc . Lightpoles show and are on. I am using DX10 with Steve's fixer and noticed that when i turn the Preview DX10 off the problem is fixed and the tarmac lights up like it should. Is this the incompatibility you are talking about and why is it still happening with the fixer? I am referring to Gold Coast airport. Can i fix this? I am using FSX/Acc with windows 7/64 Thanks ! Link to comment Share on other sites More sharing options...
Deanne Posted August 7, 2018 Author Share Posted August 7, 2018 Any answers please ? Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 7, 2018 Share Posted August 7, 2018 Hello, sorry, I missed this. I have no idea why this would happen but if you want informed advice on the Fixer, it has a forum at Avsim. A post there will usually be answered by Steve Parsons and he may have an explanation for you. In the meantime, there is a whole section in the manual on the subject of airport lighting. Link to comment Share on other sites More sharing options...
Deanne Posted August 14, 2018 Author Share Posted August 14, 2018 Hi Nick and thanks for your reply ! will follow your advice and see what i can find and yes it's a strange one. Link to comment Share on other sites More sharing options...
Stevefsx Posted August 19, 2018 Share Posted August 19, 2018 Can I ask if anyone else is reporting the same issue? Is anyone else using this airport in dx10 with the fixer without any issues? Has the airport in question been tested in dx10 preview with or without the fixer? Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 19, 2018 Share Posted August 19, 2018 Hello Deanne, Steve. I think the lights display in both modes but in Dx 10 they are not as bright. Dx 10 Dx 10 Dx 9 Link to comment Share on other sites More sharing options...
Stevefsx Posted August 19, 2018 Share Posted August 19, 2018 is there any possibility that the aprons have been coded in SCASM using the fs9 sdk? Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 20, 2018 Share Posted August 20, 2018 Hello, here is a solution that might help at YBCG too. Link to comment Share on other sites More sharing options...
Deanne Posted September 11, 2018 Author Share Posted September 11, 2018 Hello Nick and thanks for the reply ! The first two shots are exactly what i am experiencing with DX10 on ? can it be fixed at some stage between Orbx and Steve DX10. In the meantime i will enjoy Orbx Gisborne which i have just downloaded and added to my long list of Orbx Products. Link to comment Share on other sites More sharing options...
Deanne Posted September 18, 2018 Author Share Posted September 18, 2018 Hello Nick and thankyou very much ! A simple click left on the Legacy slider steve DX10 fixer and Presto , problem fixed and now we know what to do if it happens again . Thanks mate ! Link to comment Share on other sites More sharing options...
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