superthrive Posted December 12, 2017 Share Posted December 12, 2017 Have come across a issue with ENNK Hammerfest related to ENHF_photo_10cm.bgl & 50cm.bgl This is a screenshot with the files still in, notice the squares. This is a screenshot with them removed, squares gone. Link to comment Share on other sites More sharing options...
P3r Posted December 12, 2017 Share Posted December 12, 2017 Confirm the same issue here, removing those two files fixes it. It has some weirdness on land aswell where you can see weird stripes that changes when you look at them, same goes for the squares. Color weirdness on the Airport aswell. Link to comment Share on other sites More sharing options...
superthrive Posted December 12, 2017 Author Share Posted December 12, 2017 I am also seeing the issue on the airport itself. Link to comment Share on other sites More sharing options...
bcrawley57 Posted December 12, 2017 Share Posted December 12, 2017 I have exactly the same issue on my installation, no need for screenshots. Link to comment Share on other sites More sharing options...
bguerra Posted December 12, 2017 Share Posted December 12, 2017 Dear OrbX Team, I also have the same reported issue in the Norway region and mentioned airport. Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 12, 2017 Share Posted December 12, 2017 Hello, my guess would be that you have all added a shader modification. Link to comment Share on other sites More sharing options...
ve2dgz Posted December 12, 2017 Share Posted December 12, 2017 I am afraid there is a real problem here at ENHF. The problem is with the waterclass around ENHF which shows a different hue color. As shown here: http:// Not as clear as I wanted it to show, but you can see clearly a line crossing the image from left to right and showing a different blue. Not using any shader modif for this test; Shaders had been cleared before the test; Same problem occurs during summer (where there is more light for this part of the world); Tested in both P3Dv3.14.22 and PeDv4.17 Here's a better picture: http:// Note: in as far as I could tell in those tests, I could not find anything wrong with the land textures at the airport or surroundings. Cheers Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 12, 2017 Share Posted December 12, 2017 Hello, I don't see that either? Link to comment Share on other sites More sharing options...
ve2dgz Posted December 12, 2017 Share Posted December 12, 2017 Tks Nick. This is interesting. I did not remember having had that problem before. Will investigate. It would be something that affected both P3D's Will check. Cheers, Link to comment Share on other sites More sharing options...
ve2dgz Posted December 12, 2017 Share Posted December 12, 2017 Could not get the offending add-on.... Re-installing Link to comment Share on other sites More sharing options...
superthrive Posted December 12, 2017 Author Share Posted December 12, 2017 The issue with the ocean i am pretty sure has to do with faulty transparency, modifying shaders just makes it more visible. Only the developer can fix it. Link to comment Share on other sites More sharing options...
ve2dgz Posted December 13, 2017 Share Posted December 13, 2017 To end this topic on a positive note: The problem was a modified shader. Although I had a backup to revert to, it did not correct the problem. I am not 100% positive which one it was that caused the problem. Otherwise I would have identified it. So be warned about modifying your shaders... Cheers, Link to comment Share on other sites More sharing options...
superthrive Posted December 13, 2017 Author Share Posted December 13, 2017 Pfff... Link to comment Share on other sites More sharing options...
superthrive Posted December 13, 2017 Author Share Posted December 13, 2017 If it was a shader problem the same would happen at all the other airports, it does not. My conclusion is then that there is something with that specific scenery. Link to comment Share on other sites More sharing options...
ve2dgz Posted December 13, 2017 Share Posted December 13, 2017 I believe your conclusion is not tied to facts: Fact no. 1: look closely at Nick's picture at ENHF. No problems there. Fact no.2: after a re-installation of P3Dv3 and v4, ENHF scenery is correct: picture is same as Nick's. No blocks of different hues. And on a side note, yes I did have that problem with other areas: checked ENBR, CYRI, TVSC. They all showed that different hue near the coastline. Cheers Link to comment Share on other sites More sharing options...
ve2dgz Posted September 26, 2020 Share Posted September 26, 2020 I have located the issue for my difference in shading in water. My water settings were set at Medium and if I reduced it to Low or High the blocks on water disappeared. Cheers, Link to comment Share on other sites More sharing options...
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