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Trees


maxhades

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Hi Max,

 

very odd indeed. Usually, autogen and underlying ground textures are tied together in terms of seasonal variants. What sim is this taken in (almost looks like the SpeedTree models in P3Dv4)? Also, a specific location would be helpful for cross-checking; pressing Shift-Z prior to taking a screenshot will blend in coordinates.

 

Cheers, Holger

 

 

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