jetsmell Posted December 12, 2016 Share Posted December 12, 2016 I would like for the Orbx Team to show us the correct order of their products in the scenery library. I have looked here and Avsim and all I get are different opinions. Putting it in a 'sticky' would be nice. My airports are showing cliffs around the runways, and taxiways. My current order is as follows; JP_Object_Library Payware airports from other companies Orbx Global Orbx Open LC_ Base Orbx Open LC_ Europe Orbx Open LC_ NAmerica Orbx Vector FTXAA_Orbxlibs Orbx Airports Orbx Regions Mega Earth Scenery Addon Scenery Edwards AFB Africa Orbx Vector_ OBJ to EXX 1107 Base 0000 Base Orbx Vector_AEC Default Scenery Default Terrain The above is greatly abbreviated. We need to know once and for all what the correct order is, Thank you. Link to comment Share on other sites More sharing options...
spud Posted December 12, 2016 Share Posted December 12, 2016 It appears from you listing that you have been manipulating the FTX file order in your library. ORBX software orders their files automatically and you should not change the order they install in your Library. From the "Definitive Guide" Link to comment Share on other sites More sharing options...
jetsmell Posted December 12, 2016 Author Share Posted December 12, 2016 Thank's for the info. The following is a portion that is questionable. Can you let me know if it needs adjustment? ORBXOPEN_LCNAMERICA2 ORBX VECTOR ORBX GLOBAL ORBXVECTOR_OBJ ORBXVECTOR_APT ORBXVECTOR_CVX ORBXVECTOR_EXX FTXAA_PNG_HOLGERMESH FTXAA_HOLGERMESH ADDON SCENERY JP_Object_Library Edwards_AFB Link to comment Share on other sites More sharing options...
Stewart Hobson Posted December 12, 2016 Share Posted December 12, 2016 Most certainly it does! Look again at spud's post and where the Vector entries are supposed to be placed--below the "named default scenery entries:. And the two Holgermesh entries are totally out of place and should be up where the rest of the FTX entries are located. Link to comment Share on other sites More sharing options...
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