captbillybob Posted March 14, 2016 Share Posted March 14, 2016 I'm getting some strange texture issues with runway, taxiways and apron.. Seems like the textures will load then disappear then reload again.. Tried to redownload and install again same thing happens.. I'm on p3d 3.2.2 exactly... Any ideas? Link to comment Share on other sites More sharing options...
Chris92 Posted March 15, 2016 Share Posted March 15, 2016 I am seeing the same thing. I am also using P3D 3.2 also. The runway seems to alternate between 3 or 4 textures. Thanks, Chris Link to comment Share on other sites More sharing options...
Chris92 Posted March 15, 2016 Share Posted March 15, 2016 Link to comment Share on other sites More sharing options...
captbillybob Posted March 15, 2016 Author Share Posted March 15, 2016 Yep, Thanx Chris, that's what it's doing.. Link to comment Share on other sites More sharing options...
captbillybob Posted March 20, 2016 Author Share Posted March 20, 2016 ? Link to comment Share on other sites More sharing options...
Breeze Posted March 20, 2016 Share Posted March 20, 2016 Seems to be the same problem as San Carlos. http://www.orbxsystems.com/forum/topic/112552-trouble-in-san-carlos/ Link to comment Share on other sites More sharing options...
Alex Goff Posted March 20, 2016 Share Posted March 20, 2016 Please try the Meigs ground polygon hotfix here: Link to comment Share on other sites More sharing options...
captbillybob Posted March 20, 2016 Author Share Posted March 20, 2016 I searched the forum before and tried that fix, still the same problem.. Link to comment Share on other sites More sharing options...
Alex Goff Posted March 20, 2016 Share Posted March 20, 2016 Thanks for checking, I have one additional troubleshooting step. If you reload the scenery library do the textures return and stay in place? We're seeing similar reports to this with other Prepar3D native ground polygons in 3.2 and I have opened an issue with LM to investigate. So we'll see what the problem is and post fixes when available, or notify if a P3D hotfix is coming. Link to comment Share on other sites More sharing options...
captbillybob Posted March 30, 2016 Author Share Posted March 30, 2016 Reloading scenery doesn't work.. Thanx for the update on a possible fix.. Link to comment Share on other sites More sharing options...
Alex Goff Posted March 30, 2016 Share Posted March 30, 2016 I noted the issue with Lockheed Martin two weeks ago, awaiting information about fixing. Link to comment Share on other sites More sharing options...
Alex Goff Posted May 3, 2016 Share Posted May 3, 2016 An update, the Lockheed Martin has notified us that a few for this issue will be in the next Prepar3D patch release. Link to comment Share on other sites More sharing options...
Alex Goff Posted May 5, 2016 Share Posted May 5, 2016 Another update! I have tested and the update resolves this issue. Link to comment Share on other sites More sharing options...
Simu67 Posted May 8, 2016 Share Posted May 8, 2016 Hi, An update ? P3D V3.3 ? This KCGX is a nice job ! I'm an old Fs3 simmer and get it for nostalgy, but didn't hope that it would be soo FPS friendly ! Regards Link to comment Share on other sites More sharing options...
Alex Goff Posted June 2, 2016 Share Posted June 2, 2016 The just released v3.3 resolves this issue, along with the same issue at KSQL. Download and enjoy Link to comment Share on other sites More sharing options...
Adam Banks Posted June 3, 2016 Share Posted June 3, 2016 Funnilty enough, I used to get the centre section of the main runway 23 at NZQN doing that from time to time - particularly if approaching from the east. Haven't been able to reproduce it in 3.3 Adam. Link to comment Share on other sites More sharing options...
Chris92 Posted June 18, 2016 Share Posted June 18, 2016 Just wanted to confirm 3.3 fixed mine as well. Thanks! Link to comment Share on other sites More sharing options...
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