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Meigs textures . P3d 3.2


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Thanks for checking, I have one additional troubleshooting step. If you reload the scenery library do the textures return and stay in place?

 

We're seeing similar reports to this with other Prepar3D native ground polygons in 3.2 and I have opened an issue with LM to investigate. So we'll see what the problem is and post fixes when available, or notify if a P3D hotfix is coming.

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Hi,

 

An update ? P3D V3.3 ? :)

 

This KCGX is a nice job ! I'm an old Fs3 simmer and get it for nostalgy, but didn't hope that it would be soo FPS friendly !

 

Regards

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