blackbird7 Posted March 5, 2016 Share Posted March 5, 2016 Hi. After installing the TAP Airport pack into P3D v3, I decided to check out the Tapini airstrip and experienced some odd elevation issues. I had issues with and without FS Global Ultimate activated. With default P3D v3 mesh, my aircraft immediately drops off of a cliff and crashes. With FS Global Ultimate activated, the elevation is significantly better, and my aircraft doesn't immediately bottom out. The mesh is still quite not right as some plants, buildings, and fences are floating or arranged oddly. Also, the scenario always places the aircraft on a slope and gets stuck. The FTX: Tapini manual recommends Holgermesh, but I do not see where it says that its required. Is my elevation issue and floating objects caused by not using Holgermesh or is there a chance that the install was corrupted? (note: I tried reinstalling TAP with no resolution and the md5 checksum is correct) Thank you for your support. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 5, 2016 Share Posted March 5, 2016 Hello, The short answer is yes you do need the Holgermesh. Here is a FAQ topic done by Tim Harris. Link to comment Share on other sites More sharing options...
blackbird7 Posted March 5, 2016 Author Share Posted March 5, 2016 Thanks Nick. Not sure how I missed that before. Link to comment Share on other sites More sharing options...
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