Transcon Posted October 13, 2015 Share Posted October 13, 2015 Hi, How do I remove the 3D night lighting, I tried running the scrips you have but that didn't do anything. Thanks Mike FSS0223661 Link to comment Share on other sites More sharing options...
Holger Sandmann Posted October 13, 2015 Share Posted October 13, 2015 Hi Mike, the only 3D lights that can be deactivated via FTX Central v2 (Settings > General > Scenery > Use vector road lights) are those along urban roads drawn as vectors. All other lights are part of the Global Base and openLC (and FTX Regions) landclass autogen system and can only be deactivated by setting the autogen vegetation density slider to full left (which means you also deactivate all autogen trees). The old FTX Day and FTX Night desktop switches no longer work with the improved lighting system implemented in our landscape products. Note that you can use the optional Lights Configurator tool to change the appearance of the 3D lights; see http://www.orbxsystems.com/forum/topic/104181-ftx-global-lights-configurator-updated-for-p3dv3/ Cheers, Holger Link to comment Share on other sites More sharing options...
Transcon Posted October 13, 2015 Author Share Posted October 13, 2015 Hi Holger, That was it, Use Vector Road Lights was checked. It's unchecked now and the studders are gone. Trying to find a good balance since we are running a resolution of 12288x2160 on three 75" 4K's. Thanks Link to comment Share on other sites More sharing options...
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