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CaptainLens

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Posts posted by CaptainLens

  1. On 11/25/2021 at 7:10 AM, Ed Correia said:

    Just the Lights Configurator for v5 and adjustments to terrain cfg entries. Nothing major. 

    gotcha, thanks... have the texture files ever been updated to include Enhanced Atmosphere inclusion so the light refraction bounces off the textures in the way it should? .. Im sure adding PBR to the buildingsHD was done surely for full support in v5, were the textures re-done to allow for EA lighting? 

  2. Just now, wolfko said:

    Funny, that most of the London scenery add on detractors are mostly newcomers to the Orbx forums.

    I think its because the new MFS sim has brought alot of new people into the sim who may not know the past history of quality work from Orbx. They only see the piss take that was the London package which Im sure they are quickly scrambling to correct now... Those that have been around for awhile, know what a shake down the £$6 odd package really was.... shameful...

    Ive been reading some of the replies from Orbx as well and it seems to be nothing short of quick smart alec remarks back instead of addressing the issue, more concerned with saving face than saving reputation. Maybe its some big elaborate plan for an Endgame we dont know about.... whatever it is.... its not what Orbx was based from and I do hope its not an indication of where they will be going.... "lets see what we can get away with"....

    • Like 4
  3. 5 hours ago, Afterburner said:

    Wow, when I compare the before and after parts, I feel like the jump in quality is almost equivalent to another FSX -> NextGen MSFS2020. And some users on other forums claimed that Add-On companies would become redundant...

    alot of people were in disbelief when certain people in the community laid it all out for the public, got so much hate for it and now its actually true what they were saying... I feel the sim was dumbed down for the 3rd party developers to enhance with,... we all win in the end so its all good

  4. 1 hour ago, Nick Cooper said:

    It must be then that customers who have not posted at all for years are suddenly motivated to do so,

    or perhaps they think that posting the same information again and again is helpful.

    Perhaps what they have in common is Black Marble.

    I am assuming that we will be told when this is fixed, or at least, there will be an update to Orbx Central.

    thank you....

  5. 3 hours ago, Nick Cooper said:

    Anyone would think that there was an orchestrated campaign on behalf of Black Marble.

    Not at all Nick..... once the discovery was made (days ago) it seems no one came to say anything until recently, when after it already been addressed, by then the tide of people had also addressed it..... Christopher Bell knew nothing that I came here to mention it until you told me that the developers were fixing it.... 

  6. 10 hours ago, Nick Cooper said:

    I will ask the developers on your behalf but as the solution is there and not complicated.

    I think you are overstating the problem, a different format of the terrain.cfg file is a long way from

     

    it turns the terrain file into chinese writing when a BM manager needs to access it because its expecting it to be written the way LOCKHEED MARTIN wanted it to be written... Im guessing LM changed it and Orbx is unaware...... I bet this would be the saving grace for v5 because so many people are having scenery issues.... I wonder how many in the forums is related to this seemingly small matter

  7. 11 hours ago, Nick Cooper said:

    Isn't that what I wrote?

    Orbx Central will not touch the terrain.cfg file unless you ask it to with Sync Simulator or install

    a scenery product.

    just running Central is enough Nick, Orbx needs to change the encoding back to the way LM set it, its messing up peoples sims.....is there a reason for choosing this type of encoding or was anyone unaware? 

  8. 12 hours ago, Howard Weber said:

     

    a suitable workaround would be:

     

    1. install all needed Orbx Products

    2. Format the terrain.cfg to US2-LE-BOM by using the notepad++ editor

    3. Install all needed Black Marble products

     

    Everything should work now. I dont know however, what happens when central would be ran again. I would assume that Central would corrupt the whole setting now.

    running Central again turns the file back into the UTF-8 encode, which is a problem when you want to run BM product manager, it gets corrupted... 

  9. 12 hours ago, Nick Cooper said:

    Hello,

    you would appear to be correct.

    Would a solution to your problem be to open the file and save it in the

    format required by your software?

    Thats what Im having to do every time I run Orbx Central so my sim dont crash and its painful..... would it be possible to just have the file saved as the simulator wants it to?

     

  10. On 5/24/2020 at 8:48 AM, Nick Cooper said:

    Hello,

    it does appear that the files are in a different format.

    It does not appear the Orbx Central has done anything other than write to each file.

    If you edit a file and save it, you would not normally alter its format.

    On a general point, manually editing simulator configuration files without sufficient

    certainty of what to do is a risky business.

     

    if you delete the terrain file and allow the sim to create a default one, it is written as a US2-LE-BOM file = UTF-16LE   ( same thing)

    The moment you start Orbx Central and it reads that terrain file, it turns the encoding into UTF-8

  11. I am in need to find the terrain.cfg file

     

    I know its within the program data file structure and beneath that file there is a backup from Orbx..

     

    are there any more terrain.cfg files anywhere as I need to edit the encoding on them in order for Black Marble products to install without corrupting the files....

     

    They are saying that the encoding on the terrain file has been changed from its normal one to an older encoding system within the file which conflicts with any developer needing to write to that file with the latest encoding used within the sim??

     

    Is this correct and where are the files please? 

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