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CaptainLens

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Everything posted by CaptainLens

  1. gotcha, thanks... have the texture files ever been updated to include Enhanced Atmosphere inclusion so the light refraction bounces off the textures in the way it should? .. Im sure adding PBR to the buildingsHD was done surely for full support in v5, were the textures re-done to allow for EA lighting?
  2. ah beautiful thanks ... what did the update contain please? I cant find anything online and the manual still says 2016 on it... much appreciated
  3. Hiya, Just checking in with a quick question... Orbx Global Base... What was the date of the last update for V5? Just wondering..... Many Thanks
  4. sorry, just looked in the manual to find it does lovely
  5. Hiya, Just an easy quick question for the Orbx Africa add on.... Does it cover the Saudi Arabi areas or just ONLY Africa and Madagascar? Thanks
  6. NRM? aw, Rocky Mountains, maybe I need to activate that as its currently not activated in the sim
  7. First take off from West Wind airport and the airport sits on top of a massive plateau. If I disable the airport in the sim, then it displays correctly. During the scenario I use the TrueEarth Oregon/Washington and the Southern Alaska region with the Pacific North West region active... are the airports compatible with TrueEarth?
  8. if you use the black marble products, you just need to tick the box in their control panel after you sync your sim, to undo what Orbx do to the file encoding.
  9. I think its because the new MFS sim has brought alot of new people into the sim who may not know the past history of quality work from Orbx. They only see the piss take that was the London package which Im sure they are quickly scrambling to correct now... Those that have been around for awhile, know what a shake down the £$6 odd package really was.... shameful... Ive been reading some of the replies from Orbx as well and it seems to be nothing short of quick smart alec remarks back instead of addressing the issue, more concerned with saving face than saving reputation. Maybe its some big elaborate plan for an Endgame we dont know about.... whatever it is.... its not what Orbx was based from and I do hope its not an indication of where they will be going.... "lets see what we can get away with"....
  10. alot of people were in disbelief when certain people in the community laid it all out for the public, got so much hate for it and now its actually true what they were saying... I feel the sim was dumbed down for the 3rd party developers to enhance with,... we all win in the end so its all good
  11. Not at all Nick..... once the discovery was made (days ago) it seems no one came to say anything until recently, when after it already been addressed, by then the tide of people had also addressed it..... Christopher Bell knew nothing that I came here to mention it until you told me that the developers were fixing it....
  12. thank you ....I dont think LM would want a change by the looks of it
  13. I really hope it isnt a big deal for you guys, cuz it is to alot of simmers... thanks Nick
  14. it turns the terrain file into chinese writing when a BM manager needs to access it because its expecting it to be written the way LOCKHEED MARTIN wanted it to be written... Im guessing LM changed it and Orbx is unaware...... I bet this would be the saving grace for v5 because so many people are having scenery issues.... I wonder how many in the forums is related to this seemingly small matter
  15. just running Central is enough Nick, Orbx needs to change the encoding back to the way LM set it, its messing up peoples sims.....is there a reason for choosing this type of encoding or was anyone unaware?
  16. running Central again turns the file back into the UTF-8 encode, which is a problem when you want to run BM product manager, it gets corrupted...
  17. Thats what Im having to do every time I run Orbx Central so my sim dont crash and its painful..... would it be possible to just have the file saved as the simulator wants it to?
  18. if you delete the terrain file and allow the sim to create a default one, it is written as a US2-LE-BOM file = UTF-16LE ( same thing) The moment you start Orbx Central and it reads that terrain file, it turns the encoding into UTF-8
  19. I am in need to find the terrain.cfg file I know its within the program data file structure and beneath that file there is a backup from Orbx.. are there any more terrain.cfg files anywhere as I need to edit the encoding on them in order for Black Marble products to install without corrupting the files.... They are saying that the encoding on the terrain file has been changed from its normal one to an older encoding system within the file which conflicts with any developer needing to write to that file with the latest encoding used within the sim?? Is this correct and where are the files please?
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