demio
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Posts
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Posts posted by demio
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7 hours ago, Anna Cicognani said:
We are definitely not forgetting any P3D customers, and that is official! 🙂
Thank you, it's very good to hear that!
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Yes, same here!
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2 hours ago, John Heaton said:
PS - forget the A2a aircraft - I have just read elsewhere that A2A will not support V6 and dont think that their aircraft for V4/5 will
work in V6 correctly
Rob A. just stated he had (most of) them working...?
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I didn't find anything more concrete in that thread, but I sifted through the roadmap thread (again) and found this statement by Anna Cicognani, which is from October 10, 2022: https://forum.orbxdirect.com/topic/212392-what-we-are-working-on-2022/page/5/#comment-1822077
QuoteUnfortunately, this is on hold indefinitely as our Ukrainian developer is unable to work. Difficult to predict when this may come back into our roadmap. Sad circumstances.
Didn't find that yesterday. Nonetheless, that was half a year ago, maybe someone from Orbx could chime in as to if there is an update or not?
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I also live in Germany, and of course I now also see a larger number of cars with Ukrainian license plates (albeit no luxury cars). My partner came here from Lugansk in 2003. Her family fled in 2014, but not to Germany. She helps Ukrainian fugitives (no cars) navigate the German bureaucracy and get jobs. They go home to see their partners.
Anyway, the last information I found on Eugene was that he had already resumed work: https://forum.orbxdirect.com/topic/191608-poll-an-openlc-solution-for-asia/page/5/#comment-1804251
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Hello,
I wanted to ask about the progress of the last openLC installment: Asia. The last info on this is from May 16, 2022, and states that the developer Eugene was - first of all: safe! - and able to resume his work. Is there any news, and...maybe even a screenshot?
Kind regards,
Dimitrios
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Will this be released for P3D? I've always wanted this airport in the sim.
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Hello Orbx team,
could somebody please confirm that OpenLC Asia is still in development? It's been a while since the last update on this product. Thank you.
Kind regards,
Dimitrios
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10 hours ago, Captain Lars said:
I want to fly there, but I won't without OpenLC Asia.
It's a similar story for me, I have a great number of airports in Asia, especially Japan, but I am holding off of most flights there, because no OpenLC (even though Japan looks fairly nice even without it).
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Hello, is there any news on openLC Asia?
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Hello, is there any news regarding this? I would be happy with just one screenshot
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2 hours ago, bvdboomen said:
There are always some tiny errors when moving scenery from v4 to v5.
Sometimes, but not always...
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4 hours ago, Aussieflyer38 said:
I would be quite happy to get v5, but as one cannot use v4 scenery and aircraft in v5
Sorry I can't help you with the freezing-problem, but that one can't use V4 add-ons in V5 is plainly not true. Moving installed add-ons from V4 to V5 is as simple as copying the add-on.xml to V5's add-on folder. Some (not all) airport add-ons might need a custom exclusion to "get rid" of the updated airport buildings LM gave us in V5, but I've installed literally hundreds of V4 add-ons into V5, and off the top of my head I've had to draw a custom exclusion for one out of seven of those airports to make them fully compatible - a matter of minutes. For payware, there are often pre-compiled exclusion files available.
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That's great to hear!
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On 1/11/2022 at 5:56 AM, dave302 said:
Me, too. It would be nice to get an update, even a brief one.
Is there any update? I realize there might be geo-political developments involved, but I thought I'd ask anyway.
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Yes, any update would be greatly appreciated!
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Roger, thanks for the info!
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17 hours ago, Nick Cooper said:
I believe that the regions' exclude files exclude everything and that disabling them would make a mess of the rest of the region.
I was hoping that wouldn't be the case, as I have read that large exclusions (used to?) trigger a bug.
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Hello everybody,
I have a few FTX regions (GEN & GES, NO, AU, NZSI). I also have some Orbx airports, other payware airports, and freeware airfields, all in all 150 add-ons, in the aforementioned regions.
Exhibit A: When installing the other payware and especially freeware add-ons, I usually move the corresponding airport files out of the scenery folder of the region (e.g. ...\Orbx\FTX_EU\FTX_EU_GES_05_SCENERY\scenery), and then the check for duplicate objects. (Sometimes I have to mod older add-ons with an exclusion for V5 compatibility - not a big deal, at lot of them still look pretty darn good and are worth the while.)
Exhibit B: I only activate the departure and destination (and alternate ) airport sceneries. Firstly for performance reasons (no stutters), secondly because not all airfields have (automatically configured) seasonal ground textures and thus can stick out like a sore thumb.
The result of these two things combined is that not-activated airports are hardly recognizable when I only overfly them. Trees everywhere, runways almost as thin as the center line, and no buildings.
This, of course, is to be expected. But I would like to find a way around it, without re-activating all of the airport sceneries from the regions and going through and creating excludes and whatnot for up to 150 airports.
I am now hoping that there are exclusion files for the P3D default airports that come with the FTX regions that I can also deactivate? That would re-activate the default airport sceneries, which aren't pretty, but are much less likely to "intrude".
So, long story short: Do FTX regions have exclusion files for default airports, and if they do, what am I looking for? Or is there another possibility I'm missing here?
Kind regards,
Dimitrios
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On 9/17/2021 at 9:25 AM, Eugene Krikunov said:
Hi guys, some information on the progress of OLC_Asia. Work on OLC_Asia is carried out daily and non-stop. In OLC_Asia_part1, due to the difficult mountainous terrain, there were some problems with the slopes, in order to solve them, we had to look for workarounds to solve these problems. Naturally, it took some time. Yesterday's quick tests showed good results, which I am pleased with.
I also want to say that work on OLC_Asia_part2 started long ago and good progress has been made.
OLC_Asia_part3 - while at the stage of creating unique textures and AGNs for this area.
That's great to hear! I am, as many others here are, really happy to see the substantial progress you've made! Really looking forward to the release!
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Super, really looking forward to this - and the final product of course
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Well, that's you, but I and I'm sure many others are still very interested in openLC Asia, because we will continue to use P3D, as it will also be improved on - but please, let's keep this thread clean of sim vs. sim discussions.
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Hi, I have also encountered this problem...
v6 support prepar3d
in General Discussion
Posted
Great news!