Jump to content

demio

Members
  • Posts

    116
  • Joined

  • Last visited

Posts posted by demio

  1. I didn't find anything more concrete in that thread, but I sifted through the roadmap thread (again) and found this statement by Anna Cicognani, which is from October 10, 2022: https://forum.orbxdirect.com/topic/212392-what-we-are-working-on-2022/page/5/#comment-1822077

     

    Quote

    Unfortunately, this is on hold indefinitely as our Ukrainian developer is unable to work. Difficult to predict when this may come back into our roadmap. Sad circumstances.

     

    Didn't find that yesterday. Nonetheless, that was half a year ago, maybe someone from Orbx could chime in as to if there is an update or not?

  2. I also live in Germany, and of course I now also see a larger number of cars with Ukrainian license plates (albeit no luxury cars). My partner came here from Lugansk in 2003. Her family fled in 2014, but not to Germany. She helps Ukrainian fugitives (no cars) navigate the German bureaucracy and get jobs. They go home to see their partners.

     

    Anyway, the last information I found on Eugene was that he had already resumed work: https://forum.orbxdirect.com/topic/191608-poll-an-openlc-solution-for-asia/page/5/#comment-1804251

  3. Hello,

     

    I wanted to ask about the progress of the last openLC installment: Asia. The last info on this is from May 16, 2022, and states that the developer Eugene was - first of all: safe! - and able to resume his work. Is there any news, and...maybe even a screenshot?

     

    Kind regards,

     

    Dimitrios

    • Like 2
    • Upvote 3
  4. 4 hours ago, Aussieflyer38 said:

    I would  be quite happy to get v5, but as one cannot use v4 scenery and aircraft in v5

    Sorry I can't help you with the freezing-problem, but that one can't use V4 add-ons in V5 is plainly not true. Moving installed add-ons from V4 to V5 is as simple as copying the add-on.xml to V5's add-on folder. Some (not all) airport add-ons might need a custom exclusion to "get rid" of the updated airport buildings LM gave us in V5, but I've installed literally hundreds of V4 add-ons into V5, and off the top of my head I've had to draw a custom exclusion for one out of seven of those airports to make them fully compatible - a matter of minutes. For payware, there are often pre-compiled exclusion files available.

    • Like 1
  5. Hello everybody,

     

    I have a few FTX regions (GEN & GES, NO, AU, NZSI). I also have some Orbx airports, other payware airports, and freeware airfields, all in all 150 add-ons, in the aforementioned regions.

     

    Exhibit A: When installing the other payware and especially freeware add-ons, I usually move the corresponding airport files out of the scenery folder of the region (e.g. ...\Orbx\FTX_EU\FTX_EU_GES_05_SCENERY\scenery), and then the check for duplicate objects. (Sometimes I have to mod older add-ons with an exclusion for V5 compatibility - not a big deal, at lot of them still look pretty darn good and are worth the while.)

     

    Exhibit B: I only activate the departure and destination (and alternate :rollmyeyes:) airport sceneries. Firstly for performance reasons (no stutters), secondly because not all airfields have (automatically configured) seasonal ground textures and thus can stick out like a sore thumb.

     

    The result of these two things combined is that not-activated airports are hardly recognizable when I only overfly them. Trees everywhere, runways almost as thin as the center line, and no buildings.

     

    This, of course, is to be expected. But I would like to find a way around it, without re-activating all of the airport sceneries from the regions and going through and creating excludes and whatnot for up to 150 airports.

     

    I am now hoping that there are exclusion files for the P3D default airports that come with the FTX regions that I can also deactivate? That would re-activate the default airport sceneries, which aren't pretty, but are much less likely to "intrude".

     

    So, long story short: Do FTX regions have exclusion files for default airports, and if they do, what am I looking for? Or is there another possibility I'm missing here?

     

    Kind regards,

     

    Dimitrios

  6. On 9/17/2021 at 9:25 AM, Eugene Krikunov said:

    Hi guys, some information on the progress of OLC_Asia. Work on OLC_Asia is carried out daily and non-stop. In OLC_Asia_part1, due to the difficult mountainous terrain, there were some problems with the slopes, in order to solve them, we had to look for workarounds to solve these problems. Naturally, it took some time. Yesterday's quick tests showed good results, which I am pleased with.

     

    I also want to say that work on OLC_Asia_part2 started long ago and good progress has been made.

     

    OLC_Asia_part3 - while at the stage of creating unique textures and AGNs for this area.

    That's great to hear! I am, as many others here are, really happy to see the substantial progress you've made! Really looking forward to the release!

    • Like 2
×
×
  • Create New...