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John Venema

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Posts posted by John Venema

  1. On 11/26/2018 at 8:09 PM, vfr_steve said:

    Very nice! As you clearly have a higher resolution version of the UK available and are using it for areas around your airports, you could have an option for this to be available for the UK - I'd buy it even if it was 1TB per region and £100 ;) 

     

    We don't have that resolution imagery available for the whole UK. We only license ZL18/19/20 for specific areas at airports.

     

    Would you buy a TE region at ZL19 for £400? Because that is what the price would need to be for us to afford the hosting bandwidth costs, perhaps even more. It would also take us about 5-6 times as long to clean up and colour match that resolution of imagery purely because of the sheer size of the files to manage.

     

    What we are looking into instead is offering ZL19 areas where flying is popular or interesting. You will see this in the upcoming SP1 for South in central London and Portsmouth at ZL19.

    • Like 8
  2. 1 hour ago, jjaycee1 said:

    @John Venema  Have Orbx taken into account the requirements for Exclusions noted in TE-GB South and ensured that Exclusions are included in the Central version prior to release, or will we have to wait for a Service pack.?Personally i would prefer the job to be done before release so that we don't have to wait for something as important as the exclusions at airports to be delayed as we are in  TE-GB South version. Seeing overlapping buildings a t some airports is quite an immersion killer, As you know people love the positive but dwell on the negative:)

     

    No we are taking the opposite tack, removing all our buildings from South airports and not including any in Central. Authors of Gateway airports need to start conforming to the XP11 SDK and adding exclusions to their airports. The result will of course be that any airports not upgraded in the Gateway database will be flat without buildings.

  3. 57 minutes ago, Airlifter said:

    I know this is XP, but can I consider this to be any kind of representative of what I can expect for a future release for P3D?

     

     

    It will look near identical since we are using the same in-house production tools for both platforms and the same art assets. P3D won’t have the road overlay option though, and the lighting will look different.

  4. 59 minutes ago, MartinM said:

    I was wondering if owner of the P3D England, Wales, Scotland sceneries would be able to get some discount like you get with other ORBX Airports when having them on either platform.

     

    thanks

     

    Sorry no - different technology, substantial production costs, different geographical boundaries.

     

    You will get 40% of EGFF Cardiff Airport for XP11 if you previously purchased FTX Wales though.

    • Like 1
    • Thanks 2
  5. 17 minutes ago, chifan90 said:

    Looks good, but will the Mac version be released simultaneously this time and have a better install experience? 

     

    Will this be out in time for Thanksgiving so users have the long weekend to enjoy this?

     

     

    No and probably no.  We'll release the Mac version within a day or so of release and it will still be a manual download and scripted decompression. We have not yet finished coding FTX Central for MacOS so until that happens it will be a little cumbersome, sorry. I know this is not ideal but we're doing the best we can being MacOS newbies.

     

    We hope to have this released for November, but as it goes with large projects, it may slip into December.

  6. 17 hours ago, Admiralty013 said:

     

    Hello JV,  if i may, i'd like to make a suggestion in regards to AIRPORTS and only airports.  The current naming standards that XP uses is ICAO - Airport common name.  Those of us who make/improve/download gateway files are used to using this format, and many (not all) designers use it as well would it be possible (*yes i'm sure it will be a pain in the rear) to swap the naming of AIRPORTS ONLY to follow that format?   While I fully understand asking us to not rename folders since it will cause issues it would be nice to have a single standard used when it came to airport scenery.  As an example I've cut a bit of my ini out this is a Gateway scenery, an AS scenery, 2 Orbx and finally one from SFD (MrX6) Using this format would maintain the prexisting format, yet allow for your automatic updating.  And again i'd like to mention this is for airports and airports only having Orbx in front of TE and other non airport scenery is fine because it groups them together and if a manual adjustment of the ini is needed makes for an easier time in locating them.

     

    SCENERY_PACK Custom Scenery/EGPF - Glasgow International/
    SCENERY_PACK Custom Scenery/EHAM - Amsterdam Intl/
    SCENERY_PACK Custom Scenery/EIDW - Dublin_1_Volumetric_Grass/
    SCENERY_PACK Custom Scenery/EIDW - Dublin_2_Parked_Cars/
    SCENERY_PACK Custom Scenery/EIDW - Dublin_3_Street_Lights/
    SCENERY_PACK Custom Scenery/EIDW - Dublin_4_Roads/
    SCENERY_PACK Custom Scenery/EIDW - Dublin_5_Scenery/
    SCENERY_PACK Custom Scenery/ENHA - Hamar_Flyplass Orbx/
    SCENERY_PACK Custom Scenery/ENOV - Orsta_Volda Orbx/
    SCENERY_PACK Custom Scenery/KABQ - Albuquerque Intl Sunport/

     

     

     

     

     

    Thanks for the detailed suggestion. I have passed this onto Tony and the team for consideration. 

    • Like 2
    • Upvote 1
  7. Naturally they will. When using VR you should try to maintain a constant 45FPS frame rate.

     

    There are a number of tools you can use to assist with VR, so search these:

     

    3jFPS-wizard11 - https://forums.x-plane.org/index.php?/files/file/43281-3jfps-wizard11/ - automatically reduce scenery details to keep a constant FPS.

     

    Oculus Tray Tool (you can reduce or disable the supersampling easily with this) https://forums.oculusvr.com/community/discussion/64871/latest-release-for-oculus-tray-tool

  8. 6 hours ago, FastNeatAverage said:

    Is the exclusion zone thing not something that you can fix? GBPRO worked fine for me in terms of this autogen issue. I'm also yet to find a single airport apart from the payware Heathrow that this works for.

     

    No, we can’t go and fix other developer’s airports, that is not our responsibility.

     

    Can you cite specific examples of third party airports which are affected?

  9. Make sure your scenery library order is as per this post:

     

     

    You cannot have X-Plane 11 running while using FTX Central, so ensure you exit the sim.

     

    Finally, to confirm the roads are set to transparent, check that inside Orbx_B_GB_South_TrueEarth_Overlay, there are two folders:

     

    roads

    roads_x

     

    If you have those then you will see the transparent roads in most places. Please note that you will still see the X-Plane default roads for motorway on/off ramps, bridges and some other areas.

  10. Hello all,

     

    We have noticed some screenshots and videos with missing buildings, trees and housing. To truly experience TrueEarth Great Britain the way it was designed we recommend to move the Number of World Objects slider all the way to the right:

     

    image.png

     

    Additionally, there is no need to set Visual Effect, Texture Quality and Antiaiiasing all the way to the right. Doing so will cause performance issues in the sim. The settings above provide for excellent quality but also smoother FPS.

     

    We will add this into an update of the user guide ASAP.

    • Like 6
  11. Hello all,

     

    Some customers are reporting that FTX Central is not placing the Orbx TrueEarth Great Britain entries correctly in scenery_packs.ini

     

    If these entries are not in the correct location, you will experience the following issues:

     

    1. Certain London landmarks like The London Eye, Tower Bridge etc, will not appear. These are default Laminar objects.

    2. Certain Gateway airports will not be displayed correctly; instead you'll see TE GB facsimile buildings in place

    3. Other scenery elements will not be correctly displayed.

     

    Fortunately the fix is very simple and straight forward. You just need to ensure that the Orbx TE GB folder entries are BELOW Global Airports and Landmarks London, as shown below.

     

    Quote

    SCENERY_PACK Custom Scenery/Global Airports/
    SCENERY_PACK Custom Scenery/X-Plane Landmarks - London/

    SCENERY_PACK Custom Scenery/Orbx_A_GB_South_TrueEarth_Custom/
    SCENERY_PACK Custom Scenery/Orbx_B_GB_South_TrueEarth_Overlay/
    SCENERY_PACK Custom Scenery/Orbx_C_GB_South_TrueEarth_Orthos/

     

    Please note that some third party airports may be missing the required exclusions. This is not an Orbx problem. If an airport designer does not use a proper exclude for the airport boundary then it is possible our scenery layers (and any other scenery layer) may interfere with the airport. If you experience interference from TE GB at a third party airport and the scenery layers are as per above, please contact the developer and request an exclusion to be correctly added. Update 18-Oct-18: We will add exclusions to all affected airports by incorporating fixes contributed by FlyAgi in the topic below, and also adding our own fixes for missing exclusions. In this way we can patch TE GB in a coordinated, official way via FTX Central. Thanks for your patience in the meantime.

     

     

     

     

    We do apologise for this inconvenience and Ben is aware that further development of the FTX Central code is required to overcome every iteration of customers' scenery_packs.ini

     

    • Like 2
    • Thanks 1
  12. Here's a tip for those wanting even more realism when flying over TrueEarth Great Britain,

     

    In FTX Central, open the Control Panel for TE GB:

     

    unnamed.jpg

     

    Select  (x) Transparent Road Textures as the option (no need to confirm the action, the change takes place immediately).

     

    Your will then see the X-plane synthetic roads replaced by actual ortho roads from the source imagery. There may be exceptions such as motorway on/off ramps or bridges etc, but for the most part it looks more natural. Keep in mind these roads will not be as high resolution as the synthetic ones, but it does provide a more natural look.

     

    unnamed.png

    • Like 7
  13. On 18/10/2016 at 5:56 AM, Bassman said:

    If it is not a rude question, how much was JV's latest laptop? and was it a special order with selected components or an off the shelf unit? I know this could be asked in John's post however I think it s relevant to this new post also.

     

    http://www.affordablelaptops.com.au/contents/en-us/p3170_msi-gt73vr-titan-pro_GT73VR_6RF-025AU.html

     

    Five grand Aussie. No special order, I wanted the model with the GTX1080 inside and it came with 1.5TB of SSD/HD and could drive a 4K monitor at 60Hz so that's all I needed.

     

    Gaming laptops always cost twice as much as equivalent desktops, but they are so much quieter on a desk and best of all, they are portable and self contained, great for trade shows and demos etc. This unit is so quiet I only hear the fan kick in if I am flying very dense scenery with lots of 3D models and autogen. For day to day work it's completely silent.

     

    If you want a smaller unit with only a slightly slower CPU, the new Razer Blad Pro with GTX1080 is about as good as it gets: http://www.razerzone.com/gb-en/gaming-systems/razer-blade?utm_campaign=WW-The New Razer Blade 5-B5 Brand Keywords&utm_source=google&utm_medium=cpc&utm_content=UK-Systems - Laptop&gclid=CLnw4Krs_M8CFXAA0wodYpMHLw

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