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Posts posted by woweezowee
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As far as the "custom" Folders are concerned, no. Oregon is above.
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SCENERY_PACK Custom Scenery/Orbx_A_US_Oregon_TE_Custom/
SCENERY_PACK Custom Scenery/Orbx_A_US_Washington_TE_Airports/
SCENERY_PACK Custom Scenery/Orbx_A_US_Washington_TE_Custom/…
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fine, that worked. bridge looks like new.
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I
800
OBJPOINT_COUNTS 5463 0 0 5463
TEXTURE ../NW_Oregon_Portland_Textures_2048/TE_USA_RG_Tilikum_Crossing_ALB.png
TEXTURE_LIT ../NW_Oregon_Portland_Textures_2048/TE_USA_RG_Tilikum_Crossing_LIT.png
TEXTURE_NORMAL ../NW_Oregon_Portland_Textures_2048/TE_USA_RG_Tilikum_Crossing_NRM.png
NORMAL_METALNESS
GLOBAL_specular 1It's the folder name, there it wants the "_2048". What's the best solution? Put those files in their own folder or edit the obj?
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"TE_USA_RG_Tilikum_Crossing.obj", yes
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@Sentry11you say I remove the _2048 in that Oregon-folder, too?
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Thank you! That helped with the buildings on the hill, but the bridge remains textureless.
Fails from the log.txt:
Failed to find resource '../nw_oregon_textures/TE_USA_RG_Cougar_Dam_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon/'. Failed to find resource 'Autogen3_ALB.png', referenced from file 'Custom Scenery/Orbx_B_US_Washington_TE_Overlay/buildings/farms/silos/'. Failed to find resource '../NW_Oregon_Portland_Textures_2048/TE_USA_RG_Tilikum_Crossing_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Oregon_TE_Custom/objects/nw_oregon_portland/'. Failed to find resource '../nw_oregon_textures/TE_USA_RG_Multnomah_Falls_Bridge_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon/'. Failed to find resource '../nw_oregon_textures/TE_USA_RG_River_Mill_Hydroelectric_Project_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon/'. Failed to find resource 'Autogen3_ALB.png', referenced from file 'Custom Scenery/Orbx_B_US_Oregon_TE_Overlay/buildings/farms/silos/'.
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Yes, I have both installed.
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No, I disabled backup already before that install. But you are right, there are missing textures:
0:01:10.161 E/SCN: Failed to find resource '../NW_Oregon_Portland_Textures_2048/TE_USA_RG_Tilikum_Crossing_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Oregon_TE_Custom/objects/nw_oregon_portland/'. 0:01:10.161 I/SCN: DSF load time: 2679784 for file Custom Scenery/Orbx_A_US_Oregon_TE_Custom/Earth nav data/+40-130/+45-123.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:10.161 E/SCN: Failed to find resource '../nw_oregon_textures/TE_USA_RG_Multnomah_Falls_Bridge_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon/'. 0:01:10.161 E/SCN: Failed to find resource '../nw_oregon_textures/TE_USA_RG_River_Mill_Hydroelectric_Project_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon/'. 0:01:10.161 E/SCN: Failed to find resource '../nw_oregon_portland_textures/TE_USA_RG_Terwilliger_Plaza_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon_portland/'. 0:01:10.161 E/SCN: Failed to find resource '../nw_oregon_portland_textures/TE_USA_RG_VA_Medical_Center_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon_portland/'. 0:01:10.161 E/SCN: Failed to find resource '../nw_oregon_portland_textures/TE_USA_RG_OHSU_Hospital_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon_portland/'. 0:01:10.161 E/SCN: Failed to find resource '../nw_oregon_portland_textures/TE_USA_RG_Biomedical_Research_Building_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon_portland/'. 0:01:10.161 E/SCN: Failed to find resource '../nw_oregon_portland_textures/TE_USA_RG_Peter_O_Kohler_Pavilion_ALB.png', referenced from file 'Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/nw_oregon_portland/'.
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US Oregon HD – Portland – some building textures missing
in X-Plane 11 Support Forum
Posted
There might be some plugins involved (Reshaders and the like).
@Jon Clarkeas far as screenshots go, it is not about the individual setting of ones monitor.