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Issue at KRDD


Bugdani

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Hello,


 


since I have installed KBLU and/or KSEZ, it seems that I have 2 traffics at KRDD and some anomalies on RWY/TWY !!!


 


486280KRDD1.jpg


 


863646KRDD2.jpg


 


 


I've tried to find a free global KRDD to delete but there isn't...


So, can you help me?


 


 


 


Bug.


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G'day Bug,


 


Regarding your second problem, this is a known limitation in order to get the ground poly to behave properly in P3D2 (for more information have a read here). 


 


For your first picture, I'm not sure I 100% understand the issue with your first shot.. are you saying that you have more AI traffic than normal? The AI parking spots otherwise all look orientated correctly. 


 


Cheers,


Jarrad


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Hello Jarrad,


 


thanks for your answer!


After several trials, i've observed when I begin a flight from KRDD, I have a lot more traffic than normal but all departing!


All the stands are full !!!


Then the situation come back to normal after a while, when all these planes are gone.....


You can see the situation on TWY A at the holding point RWY 34   ;-)


 


Thank you for your excellent job, Jarrad,


Have a good day...


Cheers,


 


Dani (Bug)


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Thanks Bug :) 


 


Regarding the large amount of AI traffic, this could be caused by a couple of factors; 


- If you have AI packages installed in addition to our own NA freeware package (especially any package which includes large amounts of GA traffic)


- If you refresh your scenery library during a flight for any reason, it will duplicate all AI flights currently loaded. Ie if you refresh your scenery library a couple of times, you can suddenly find the AI traffic level has greatly increased. 


 


Cheers,


Jarrad


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A double traffic without other AI than NA Traffic 1.20 and no refresh ??? ?


it's a bit hard to understand


I have each planes twice.


Half of the AI take off and the other half stay on the ground <_< ; very strange !!!


So, the situation become normal after a while -_-


 


Bug.


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Hello,


 


I've uncked and check again (and apply) AI traffic in central 2 and it's solve my problem!!!


Shame on me to not begin by that action first :(


Sorry for disturbing....


 


Anyway, I hope you'll find a idea to solve ground poly issue (limitation) in KRDD....


 


I'm looking at your next piece of art future seneries !!!


 


Thank you, again....


 


Bug.


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