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road lights getting clipped by terrain and clouds in P3D


harryw

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Has anybody encountered the effect in the picture / is it a well known problem? It appears that both clouds and terrain that are in the background are clipping the road lights in the foreground (OpenLC Europe Vector Road Lights) P3D 2.5 latest patch.


I don't know if I should report this to ORBX or LM - or at all in case it's a know bug. Doesn't matter much to me if it gets fixed or not, I just thought it might be of interest.


 


roadlights_1.jpg


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