DesertPilot Posted February 21, 2015 Share Posted February 21, 2015 In FSX:SE, is the ObjectFlowUpdate updater supposed to update every single airport-specific Objectflow*.dll for all airports? I have about 50 Orbx airports installed, resulting in 27 ObjectFlow*.dll modules being present in my FSX:SE Orbx installation (including the unified module). And I made sure all 27 of those modules are defined in my FSX:SE dll.xml file, and enabled. Also, I have the 150215 Orbxlibs installed. For some reason, ObjectFlowUpdate updated only 12 of the 26 airport-specific ObjectFlow modules. Attached is an image of my search on ObjectFlow*.dll under my FSX:SE Orbx directory. Link to comment Share on other sites More sharing options...
DesertPilot Posted February 22, 2015 Author Share Posted February 22, 2015 Found the problem--I had the incorrect drive (D: instead of E:) in dll.xml for the 14 ObjectFlow*.dll modules that weren't updated, a leftover from when I moved FSX:SE from D: to E:. Apparently FSX:SE doesn't display an error for invalid DLL entries in dll.xml. Anyway, after correcting dll.xml, ObjectFlowUpdate successfully updated everything. Link to comment Share on other sites More sharing options...
Tim Harris Posted February 22, 2015 Share Posted February 22, 2015 Great stuff! Never thought I would say this...but... we have too many simulators! Link to comment Share on other sites More sharing options...
jbarryd Posted February 22, 2015 Share Posted February 22, 2015 Never thought I would say this...but... we have too many simulators! Yep, that is what is causing people so many problems. I just have the Steam on now with a new computer, and most stuff is loading in just fine. Link to comment Share on other sites More sharing options...
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