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ftxGLOBAL, VECTOR, OpenLC explanation of terms


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I am new to FTX Global and VECTOR, and am utterly confused by the multiplicity of terms used. As only a long-hauler in the PFPX777, I want to know which of the OrbX products are really required for the most realistic scenery experiences: So what I need to know is:


  1. what is meant by the terms scenery, land class, vector data, texture, etc
  2. which of the products are REALLY required for VFR, IFR low level and IFR high level flight. By this I mean that I would love to not land at EGLL when it is depicted as among farmland, when in reality it is in densely built industrial and office buildings. I am also not interested in where are village ponds and churches, whereas I understand that VFR flyers would love details such as these. So a matrix of which products apply to each type of flight would help me decide.

Many thanks for all your hard work.


 


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