odourboy Posted September 21, 2013 Share Posted September 21, 2013 In a night flight out of KSFO in the area South East of San Francisco KFSO (Burlingame, San Mateo, Redwood City), myself and others have noticed a pecular lack of FTX Global Vector Lights. They appear perfectly fine outside the area. Link to comment Share on other sites More sharing options...
odourboy Posted September 21, 2013 Author Share Posted September 21, 2013 Here's a map of the affected area: Link to comment Share on other sites More sharing options...
odourboy Posted October 5, 2013 Author Share Posted October 5, 2013 Doesn't look like this problem is going to fix itself. If it happens here, it'll very likely be happening elsewhere. Link to comment Share on other sites More sharing options...
odourboy Posted October 13, 2013 Author Share Posted October 13, 2013 bump Link to comment Share on other sites More sharing options...
Holger Sandmann Posted October 13, 2013 Share Posted October 13, 2013 Hi there, can't duplicate the issue on my PC, all FTXG lights seem to be active. So you're saying there are no 3D lights at all in that area? Perhaps a third-party add-on is interfering though that should also affect other autogen, especially trees. Cheers, Holger Link to comment Share on other sites More sharing options...
odourboy Posted October 14, 2013 Author Share Posted October 14, 2013 Hi there, can't duplicate the issue on my PC, all FTXG lights seem to be active. So you're saying there are no 3D lights at all in that area? Perhaps a third-party add-on is interfering though that should also affect other autogen, especially trees. Cheers, Holger Thanks for taking the time to check this out. I see 3D scenery lights but no Vector Lights on the roadways in the area indicated. Very odd. I asked for others on AVSIM to try and duplicate it. Two did - one who was using FTXG on top of UTX USA and one who was not. That's when I posted here. Autogen is fine. Link to comment Share on other sites More sharing options...
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