Jump to content

LC or Mesh isssue in KSFF/NRM


FLighT

Recommended Posts

Hi there,

it's the steps in the local terrain that forces the industrial landclass to switch to a forest type, which happens automatically at steeper gradients. Looking at that location in Google Earth it seems though as if that area should be an open pit mine rather than industrial buildings (which explains those "bumpy" features). I've made a note to adjust the local landclass for the next NRM service pack. Thanks for the heads-up.

Cheers, Holger

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...