EagleSkinner Posted July 5, 2021 Share Posted July 5, 2021 Two of the texture sheets for the Optica paintkit have inconsistancies. Bearing in mind that msfs requires fully square textures, the Optica_Body02_A is 115 pixels too large left side and 3 px too large right side in x (4214 x 4096) and the Optica_Tail_A is 4 pixels too large downwards in y (4096 x 4100) Root cause is "Panel lines" layer in Optica_Body02_A and "Raised Panels" layer in Optica_Tail_A In the model liveries all textures are corectly sized at 4096^2 Question: Should the paintkit layers be shrunk, cut to size or moved to fit into 4096^2 ? Link to comment Share on other sites More sharing options...
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