tyda0501 Posted October 20, 2020 Share Posted October 20, 2020 It seems I am missing some runway textures and/or the surrounding airport textures are missing. Basiclly the runway markings are all messed-up and so is the grass texture next to the runway. I'll try and attach a pic Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 20, 2020 Share Posted October 20, 2020 Hello, can you provide a bit more detail please? Link to comment Share on other sites More sharing options...
tyda0501 Posted October 20, 2020 Author Share Posted October 20, 2020 So on every default airport runway, the centerline markings are missing, threshold markings missing, runway numbers are partially displayed but still have tire skidmarks, and other textures as you can see from the picture. Also, the grass texture comes in patchy next to the runway. This doesn't happen in prepar3d v4. I'm not using external texture program. All Orbx though, Base, Vector, basically all the open LCs. I'm thinking something is not layered right in scenery libraries. Thanks, Dave Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 20, 2020 Share Posted October 20, 2020 Hello Dave, have you installed using an Orbx Central Library, or directly into the simulator? Also, where have you set the Orbx Insertion Point? Link to comment Share on other sites More sharing options...
tyda0501 Posted October 20, 2020 Author Share Posted October 20, 2020 Hello Nick, So I use Orbx Central for both prepar3d v4 +v5, the insertion point is C:\Users\Owner\Orbx Library\p3dv5 for all the different Orbx products Thanks Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 20, 2020 Share Posted October 20, 2020 Hello, sorry, I meant this Insertion Point: Link to comment Share on other sites More sharing options...
tyda0501 Posted October 21, 2020 Author Share Posted October 21, 2020 Here are my insertion points Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 21, 2020 Share Posted October 21, 2020 If you have installed all your products, from any developer, into the simulator folder, please attach a copy of your C:\programdata\Lockheed Martin\Prepar3D v5\scenery.cfg file Link to comment Share on other sites More sharing options...
tyda0501 Posted October 22, 2020 Author Share Posted October 22, 2020 Here you go, Thanks, Dave scenery.cfg Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 23, 2020 Share Posted October 23, 2020 Thanks. If you do not have too many, can you show me where your Orbx products are in the in-game scenery library please? Link to comment Share on other sites More sharing options...
tyda0501 Posted October 23, 2020 Author Share Posted October 23, 2020 Sorry, I have a lot in my library but this is the easiest way to show the order of my Orbx products Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 24, 2020 Share Posted October 24, 2020 Thanks, it looks well enough except that ideally, the Orbx entries would be below VHHH-TERRAIN. Do you even see that in the Insertion Point tool? Link to comment Share on other sites More sharing options...
tyda0501 Posted October 27, 2020 Author Share Posted October 27, 2020 So I've done a lot of troubleshooting. I even was on the Envtex forums thinking that could be it but I now have Envtex removed and I still have the problem with the missing runway markings (unless there's some residual effects even with that product removed) I double checked my Orbx Central and verified some files just to be sure. I don't know what it could be as I have an identical copy basically with prepar3d v4 and it doesn't have this problem and never did. Link to comment Share on other sites More sharing options...
tyda0501 Posted January 22, 2021 Author Share Posted January 22, 2021 So revisiting this problem, It's got to be a layering problem. Something with default runway markings layer incorrectly, my Orbx insertion points seem to be correct but something else is wrong. We never talked about the "add-on" tab in prepar3d's settings. Could this be a cause? Thanks Link to comment Share on other sites More sharing options...
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