kralik25 Posted September 15, 2020 Share Posted September 15, 2020 Hi, check attached screenshots, from place to place it looks like this.. I think I already had this problem in the past, is it something with library order ? P3Dv5. Orbx openLC NorthAmerica with Base pack. Thanks for hint. Jan Link to comment Share on other sites More sharing options...
Nick Cooper Posted September 15, 2020 Share Posted September 15, 2020 Hello Jan, that might not be a fault, depending upon where it is. Can you provide some coordinates please? Link to comment Share on other sites More sharing options...
kralik25 Posted September 15, 2020 Author Share Posted September 15, 2020 Hello, i cant remember actually, somewhere in the middle of the US. I made some test flight from an airport i dont know.. So do you think it may look somewhere like this ? It looks like some of the ground texture tiles does not fit with the neiboroughing ones.. Link to comment Share on other sites More sharing options...
Nick Cooper Posted September 15, 2020 Share Posted September 15, 2020 Hello, yes though sometimes the real world doesn't look like we expect it to. Only yesterday, another customer wrote that the squares like the ones in your image were a fault but in fact they resemble the real world that is also sectioned into squares at the location. Link to comment Share on other sites More sharing options...
kralik25 Posted September 20, 2020 Author Share Posted September 20, 2020 Hello, thanks for reply. I understand, however this is my first experience, when ground look like this. Everywhere I have flown before it perfectly matched, besides this.. So i was quite surprised that this is not an error... Jan Link to comment Share on other sites More sharing options...
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