cdv0007 Posted June 26, 2020 Share Posted June 26, 2020 In the LDRI I tried to modify the anti-aliasing of the graphics card, the quality of the texture, the settings of the world, the settings of the lights, but none of them could be solved. Unless EA is turned off. :o( in the LDPL the problem is getting better but some building is come out . do you remember this ? Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 26, 2020 Share Posted June 26, 2020 Hello, I have revised the title for you. As this new feature is introduced by the beta setting in P3D v5, did you ask the same question at the P3D forums? Link to comment Share on other sites More sharing options...
cdv0007 Posted June 26, 2020 Author Share Posted June 26, 2020 2 hours ago, Nick Cooper said: Hello, I have revised the title for you. As this new feature is introduced by the beta setting in P3D v5, did you ask the same question at the P3D forums? Thank you for your attention to this issue. Due to previous encounters in P3DV4 or similar situations, I don't think he is a new problem, but an old one. I am very worried that LM and Orbx will blame each other on the cause of this problem. This will be an indefinite wait for users. By the way , Have you solved the problem of texture loss in LOWI? Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 26, 2020 Share Posted June 26, 2020 Hello, please take a look at this brand new topic: On the subject of the strange textures showing through the haze, as it did not exist before the latest update to P3D v5 and as the feature that causes it is still marked as "beta" and as the problem is by no means limited to Orbx addons, I would think that the chances of it being fixed are quite good. Link to comment Share on other sites More sharing options...
cdv0007 Posted June 26, 2020 Author Share Posted June 26, 2020 6 hours ago, Nick Cooper said: Hello, please take a look at this brand new topic: On the subject of the strange textures showing through the haze, as it did not exist before the latest update to P3D v5 and as the feature that causes it is still marked as "beta" and as the problem is by no means limited to Orbx addons, I would think that the chances of it being fixed are quite good. thank you very much ! Link to comment Share on other sites More sharing options...
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