Jump to content

P3D 5: How to get less GPU memory usage.


robpol471

Recommended Posts

Less GPU memory usage can be achieved by changing the max visibility configuration in ASP3D  and   LOD_RADIUS = 6.500000 in [TERRAIN] of Prepar3D.cfg.

P3D 5 loads hundreds of km at 360 ° and is found if for example we fly to FL300 with default clear sky but with an ASP3D weather engine, in reality the real visibility is considerably less and we can also decide what is the maximum visibility in flight in case of clear sky.

The test I did was to have changed the value of LOD_RADIUS = 3.500000 in [TERRAIN] of Prepar3D.cfg then P3D 5 has loaded less textures but more than enough to not have blurry textures with the 50 miles of max visibility configured on ASP3D - Options - Visibility options - Maximum surface visibility and Maximum upper.

In this example with LOD_RADIUS = 6.500000 and 75 miles on ASP3D at Orbx LIEO OLBIA I got 4.5 GB of GPU memory used:

https://imagizer.imageshack.com/img922/6774/Q7XqqO.png

https://imagizer.imageshack.com/img924/3558/lHjp6R.png


With LOD_RADIUS = 3.500000 and 50 miles on ASP3D at Orbx LIEO OLBIA I get 3.8 GB of GPU memory used therefore 0.7 GB less:

https://imagizer.imageshack.com/img924/8667/SgU2Pn.png

https://imagizer.imageshack.com/img924/4301/umejHJ.png
 
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...