sykoste Posted May 19, 2020 Share Posted May 19, 2020 Hi Jon, I am hoping you could have a look at my scenery packs file? having a issue with Washington loading one of the custom folder files. Thank you for your time Steve scenery_packs.ini Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 19, 2020 Share Posted May 19, 2020 I only made a couple of adjustments to your scenry_pack. See if it helps. You don't indicate what problem with what file in TE Washington you are having. I have placed TE Washington at the top of the layering sequences under Global Airports to see if that does something, but unless you tell me more details I cannot assist further. scenery_packs.ini Link to comment Share on other sites More sharing options...
sykoste Posted May 19, 2020 Author Share Posted May 19, 2020 0:05:05.749 E/SCN: Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/seattle/TE_USA_POI_RG_Sheraton_Grand_Seattle_Union_Street.obj: 0:05:05.749 E/SCN: This object is corrupt on disk - it has two headers. 0:05:05.749 E/SYS: MACIBM_alert: There was a problem loading the scenery package: 0:05:05.749 E/SYS: MACIBM_alert: Custom Scenery/Orbx_A_US_Washington_TE_Custom/ 0:05:05.749 E/SYS: MACIBM_alert: The scenery may not look correct. 0:05:05.749 E/SYS: MACIBM_alert: Please see the Log.txt file for detailed error information. 0:05:05.749 E/SYS: MACIBM_alert: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/OBJ/OBJ_read.cpp:579 0:05:05.749 E/SYS: +------------------------------------------------------------------------------- 0:05:05.749 E/SYS: | There was a problem loading the scenery package: 0:05:05.749 E/SYS: | Custom Scenery/Orbx_A_US_Washington_TE_Custom/ 0:05:05.749 E/SYS: | The scenery may not look correct. 0:05:05.749 E/SYS: | Please see the Log.txt file for detailed error information. 0:05:05.749 E/SYS: | (OBJ_read.cpp:579) 0:05:05.749 E/SYS: +------------------------------------------------------------------------------- Link to comment Share on other sites More sharing options...
sykoste Posted May 19, 2020 Author Share Posted May 19, 2020 I have found the file and deleted it and re-verified in central to replace it but still the same Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 19, 2020 Share Posted May 19, 2020 13 minutes ago, sykoste said: I have found the file and deleted it and re-verified in central to replace it but still the same Please attach the XP log as soon as you have loaded a flight that gives an error message. Do you have a backup copy of TE Washington. You can check if you have by opening Orbx central and checking. See the pic below of where to look. If you have then delete the backup of TE Washington. If there is a backup then when you run the Verify Files option it will read that backup copy which may well have the corrupted file whoch os mentioned in the partil log pic you posted: 0:05:05.749 E/SCN: Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/seattle/TE_USA_POI_RG_Sheraton_Grand_Seattle_Union_Street.obj:0:05:05.749 E/SCN: This object is corrupt on disk - it has two headers. I attach a copy of that file for you to place in the Custom Scenery/Orbx_A_US_Washington_TE_Custom/objects/seattle/ folder to see if it helps , but please still perform the actions I have mentioned above first. TE_USA_POI_RG_Sheraton_Grand_Seattle_Union_Street.zip Link to comment Share on other sites More sharing options...
sykoste Posted May 19, 2020 Author Share Posted May 19, 2020 followed your steps and the same thing Log.txt Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 19, 2020 Share Posted May 19, 2020 56 minutes ago, sykoste said: followed your steps and the same thing Log.txt 98.21 kB · 1 download Are you getting an on screen message? You know there is no support for addons you put into XP beta versions? I also have this version of 11.50b9 and if you read the release data from Laminar it is now geared to report in the XP log ALL slight anomalies instead of crashing the sim. If you are not getting an On Screen message then ignore the errors reported in the XP Log. Any anomalies will be sorted by Orbx when 11.50 becomes an official rel;ease. I note that your Log also shows missing sea-tac files. This issue was hotfixed a while back. Here is the link for that fix: I can offer no other support I'm afraid Link to comment Share on other sites More sharing options...
sykoste Posted May 19, 2020 Author Share Posted May 19, 2020 yes, get a xplane message at the top right of the screen and then have to click 'understood' Link to comment Share on other sites More sharing options...
mauricecohen Posted May 19, 2020 Share Posted May 19, 2020 I believe this is not a problem of Orbx, but one of XP 11.50b9 (jenkins is a big clue). Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 19, 2020 Share Posted May 19, 2020 Correct. Link to comment Share on other sites More sharing options...
sykoste Posted May 20, 2020 Author Share Posted May 20, 2020 Thank you for your assistance, has been much appreciated, so my scenery_pack file is all in perfect order? Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 20, 2020 Share Posted May 20, 2020 1 minute ago, sykoste said: Thank you for your assistance, has been much appreciated, so my scenery_pack file is all in perfect order? The one I sent back to you is correctly layered, yes. Link to comment Share on other sites More sharing options...
isfun2fly Posted November 10, 2020 Share Posted November 10, 2020 Hi Jon - I hope you and your family and friends are all doing well. I noticed in this thread that when you sorted a previous (different thread) scenery_packs.ini, you had all the different regions “custom, overlay, and orthos” stacked together (AAAABBBBCCCC), and in this .ini folder you aligned them (ABCABCABC). I had just adjusted my .ini file to match the (AAAABBBBCCCC) format and I believe there was a vast improvement in overall performance = FPS jumped from low 30’s to 47-49 (I have my FPS limiter in NVIDIA Control Panel set to 50). I’m wondering what the reason would be to have two different ways of stacking the .ini? Just curious... I am completely happy with my .ini file as it currently is (based upon your helpful suggestions to a fellow flier). Many thanks again, Jon! Scott Link to comment Share on other sites More sharing options...
Jon Clarke Posted November 10, 2020 Share Posted November 10, 2020 It is interesting that you find the difference to be as dramatic as you state. To my knowledge there is no difference as long as the files are together by type or by addon, but you seem to have noticed a difference. If you have one TE region only it will obviously stack as A,B.C. You add another and it should also stack as A.B.C. above the previous installed TE region. After a while though it appears that additional addons, not necessarily another TE region, will cause a slight regrouping of the TE files by prefix grouping rather than alphabetical sequence for the individual addon/ This results in all A's together and then B's etc. Which ever works for you is best as long as they are not separated as a group of TE installations like having the Orthos files way down the .ini completely separated from the Custom/overlay files or a similar example. Link to comment Share on other sites More sharing options...
isfun2fly Posted November 12, 2020 Share Posted November 12, 2020 Thank you again, Jon... I truly appreciate reading all the helps you give... Happy skies... Scott Link to comment Share on other sites More sharing options...
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