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P3D HF3 - Discovered on the site and on SDK


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Hey everyone,

 

Looks like HF3 is out for P3Dv4 too  - 4.5.14.34698   

 

It is not like I am going to use this version anyway - moving on to v5 with it comes a free Orbx airport in it.  You guys finally achieved insane Sim platform domination.

 

https://www.avsim.com/forums/topic/573144-updated-version-for-p3dv45/

 

http://www.prepar3d.com/SDKv4/LearningCenter.php

 

Client Fixes and Improvements

    • Added support for the Varjo XR-1 Mixed Reality (MR) headset.
    • Fixed bug preventing gaze select cursor from appearing in some cases.
    • Ownship can now follow waypoints when using the ActivateWaypointsAction.
    • The ActivateWaypointsAction now correctly sets waypoint requested distance values.
    • Fixed bug preventing waypoint list data from being queried by the PDK when running SimDirector.
    • Fixed bug preventing Camera System PDK calls from accessing the latest interface version.
    • Improved DIS wildcard handling and fixed issue preventing entity types from corresponding correctly in some cases.
    • Fixed bug preventing preview windows from rendering in SimDirector in some cases.
    • Fixed issue where shared cockpit would lag with more than four players in a vehicle.
    • Fixed QueryService call for the IDISManagerv450 interface.
    • Fixed issue causing irregular movements on nested attached objects.
    • Fixed multichannel startup crash seen in some cases.
    • Fixed issue where sound would still be muted in some cases when leaving multiplayer UI screens.
    • Fixed wave animation issues when changing wind directions over the 0/360 degree boundary.
    • Slew is now enabled by default in multichannel.
    • Added a command line argument to launch Prepar3D directly into playing back a flight recording.
    • Fixed cases where certain objects would have irregular movements in recording playbacks.
    • Fixed issue preventing metallic occlusion properties from loading correctly.
    • Fixed crash seen when loading airports with no taxiway paths.
    • Fixed issue where scenario actions would not fire when starting directly into multiplayer.
    • Improved handling of near clip in VR.
    • Fixed issue where autopilot state would not load correctly in some cases.
    • Fixed issue causing incorrect pitch to be set when loading an uncompressed 32 bit DDS texture.
    • Added controls to emulate the mouse scroll wheel when using Gaze Selection in VR.
    • Added support for the Varjo XR-1 Mixed Reality (MR) headset.
    • Multichannel clients can now use direct IP autostart.
    • Fixed issue where scenario objects would not handle events correctly in multichannel.
    • Fixed crash when resetting structured scenarios in multichannel.

Content Fixes and Improvements

    • Updated several DISEntityTypes.xml entries to ensure each default object is unique.
    • Removed invalid FuelTruck object from DISEntityTypes.xml.
    • Fixed flap configuration for the F-35A.
    • Fixed issue with F-16 effects being added twice by removing effect file extensions in F-16 config entries.
    • Fixed minor issues in the Basics of Flight scenario.

SDK Fixes and Improvements

    • Added functionality to the PDK for Structured Scenario support for Mission Objectives, Goals and Flight Segments.
    • Added additional multiplayer PDK service functions.
    • Fixed TrafficToolbox dump airport list to correctly parse airspace types.
    • Fixed issue preventing ImageTool from loading certain DDS textures.
    • Fixed event ID filter for mouse inputs to allow custom ISimObject instance-based properties.
    • Added [ClampingOnGround] variables to SimObjects to prevent stationary vehicles from sliding in some cases.
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