Mac6737 Posted February 25, 2020 Share Posted February 25, 2020 Not the end of the world, but . . . I seem to have chronic problems with YBBN. Below is a screenshot, showing TWO (!) number markings on Runway 01. I see from other posts here that YBBN is not "updated," but that should not account for crazy stuff like this. Right? I have Australia v. 2 installed, plus the Orbx YBBN payware airport. Mac6737 Link to comment Share on other sites More sharing options...
petfy Posted February 26, 2020 Share Posted February 26, 2020 Brisbane was made for FTX so you just have to accept as is for P3D v4. I believe Ant's YBBN will work with this particular flight simulator (as an alternative). Do you have FSX ground poly (default) or Photoreal ground textures enabled in the configuration section of the Orbx Central control panel? Try the other alternative and see if that improves things. Link to comment Share on other sites More sharing options...
Mac6737 Posted February 27, 2020 Author Share Posted February 27, 2020 23 hours ago, petfy said: Brisbane was made for FTX so you just have to accept as is for P3D v4. I believe Ant's YBBN will work with this particular flight simulator (as an alternative). Thanks. I'll try the ground poly tweaks, but it doesn't matter much. I went to FSX, and YBBN looks much better. See attached screenshot. Not great, but hey . . . . . Thanks for your help. "At the end of the day, it is what it is." -- Famous Idiot Link to comment Share on other sites More sharing options...
herky1955 Posted February 29, 2020 Share Posted February 29, 2020 There's also no dynamic object lighting, so at night your PBR aircraft will be totally black! Please can someone re do this airport? Link to comment Share on other sites More sharing options...
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