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Black squares and details missing


micfar

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Good evening,

 

I just installed Orbx Global Base and Vector in P3D V4.5, after the installation this is the situation I get, some blck squares/holes, night road lighting in day time. According to screenshots found on internet UI as expecting some more "quality" in the textures as well. The scenery libraires order in P3D is exactly the same as dictated by the manual.

 

Can you please help me out?

 

6ZiFT1G.jpg

 

Y7sQlak.jpg

 

MoluyzF.jpg

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Hi

 

First please apply the below basics.

 

All of the Global and OpenLC products and the Orbx Libraries need to be installed into the simulator root folder, not a library folder separate from the simulator.

 

Ensure the Orbx Libs are installed and up to date, and I would do a verify files of them from within Orbx Central.

 

Then make sure Objectflow is installed and that there is only one instance of it as per the below topic.

 

 

 

I would then go to settings/help and run the Sync Simulator function.

 

 Then you can go to settings/Insertion Point and set them like this.

Ensure all of your 3rd party non Orbx addons are at the top of your scenery library and above your FTX entries.

Then in Orbx Central Insertion points "Orbx Airports and Regions”, put your last non Orbx 3rd party listed in your scenery library addon in the INSERTED BELOW window.

Then for the "Orbx Global openLC” ensure the Orbx Airports and Regions are in the INSERTED BELOW window.

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15 minutes ago, Doug Sawatzky said:

Hi

 

First please apply the below basics.

 

All of the Global and OpenLC products and the Orbx Libraries need to be installed into the simulator root folder, not a library folder separate from the simulator.

 

Ensure the Orbx Libs are installed and up to date, and I would do a verify files of them from within Orbx Central.

 

Then make sure Objectflow is installed and that there is only one instance of it as per the below topic.

 

 

 

I would then go to settings/help and run the Sync Simulator function.

 

 Then you can go to settings/Insertion Point and set them like this.

Ensure all of your 3rd party non Orbx addons are at the top of your scenery library and above your FTX entries.

Then in Orbx Central Insertion points "Orbx Airports and Regions”, put your last non Orbx 3rd party listed in your scenery library addon in the INSERTED BELOW window.

Then for the "Orbx Global openLC” ensure the Orbx Airports and Regions are in the INSERTED BELOW window.

Thanks didn't see that.

Could that also cause the failure of not beeing able to install FTX lights configurator?

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  • 2 weeks later...
On 12/7/2019 at 8:34 PM, Doug Sawatzky said:

Hi

 

First please apply the below basics.

 

All of the Global and OpenLC products and the Orbx Libraries need to be installed into the simulator root folder, not a library folder separate from the simulator.

 

Ensure the Orbx Libs are installed and up to date, and I would do a verify files of them from within Orbx Central.

 

Then make sure Objectflow is installed and that there is only one instance of it as per the below topic.

 

 

 

I would then go to settings/help and run the Sync Simulator function.

 

 Then you can go to settings/Insertion Point and set them like this.

Ensure all of your 3rd party non Orbx addons are at the top of your scenery library and above your FTX entries.

Then in Orbx Central Insertion points "Orbx Airports and Regions”, put your last non Orbx 3rd party listed in your scenery library addon in the INSERTED BELOW window.

Then for the "Orbx Global openLC” ensure the Orbx Airports and Regions are in the INSERTED BELOW window.

Hi Doug,

 

I am sorry for the late reply, thank you for your assistance, I installed Objectflow and did everything you said and I worked perfectly. appparently some files were missing as it dowloaded some material. This is how my sim looks like around Milan and overhead Rome FCO

 

JS9e45V.jpg

 

at0Zkbb.jpg

 

sqlDx9I.jpg

 

zfnKjZq.jpg

 

4DRHZCX.jpg

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