Quantum Amiga Posted June 22, 2019 Share Posted June 22, 2019 Hey Folks, I wonder if anyone has come across an issue of buildings douple up @ YSPT Southport airport? Before I purchased the Gold Coast City Scene I did have the OZx version of YSPT, however I for one *did* RTM and disabled the YSPT 5 bgls in the OZx folder. I've tried searching my scenery and P3D folders for further YSPT files and the only ones I come up with are Orbx ones (other than the OZx files). Prepar3D v4\ORBX\FTX_AU\FTXAUv2_05_SCENERY\scenery\ ADE_FTX_AUS_YSPT.bgl FTX_AUS_YSPT_objects.bgl ADE_FTX_AUS_YSPT_CVX.bgl Prepar3D v4\ORBX\FTX_AU\FTX_AA_YSPT\Scenery\ YSPT_ADEX_ADE.bgl (And more given the folder name) Before I start a probably lengthy process of elimintation has anyone come across the prob and know of a resolution? Check That: I ended up disabling all YSPT related files/scenery entries and then searched for Southport in the P3D airport locator and found ZSPT. I then located and renamed the file ZSPT file (OZx\OZx_AUS\Scenery\mwl_ZSPT_AFX.bgl) and all is now good, no more doubled up buildings. I was almost finished this post prior to finding the solution myself, but will leave in case others come across the prob. Cheers Link to comment Share on other sites More sharing options...
Graham Eccleston Posted June 22, 2019 Share Posted June 22, 2019 Please refer to this topic. The update for YSPT will not only fix the double scenery but will also sort all the terrain issues at and around the airport. Link to comment Share on other sites More sharing options...
Quantum Amiga Posted June 22, 2019 Author Share Posted June 22, 2019 45 minutes ago, Graham Eccleston said: Please refer to this topic. <SNIP> Thanks, I do await the AP updates having noticed many mostly elevation issues with the Orbx series of AP and Aus v2. However my issue was outside of the scope of Aus v2 and was caused by an old OZx AP overwriting the Orbx APs. Cheers Link to comment Share on other sites More sharing options...
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