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Wrong textures in the desert...


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Wrong textures in the desert near the cairo in egypt.


I have only installed ftx global base and vector and I have this green texture in the middle of the desert in egypt, is this normal?


I just wanted to know, is this an existing error for everyone, or are my ftx products not properly installed?

 

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Oh thank you,

but from my previous test, it turned out that the problem occurs with the ORBX!VECTOR_CVX scenery library entry enabled and is not present only with global base.

 

So I don't know, is it adjustable with some settings on ftx central? Or sooner or later will the dev team be able to correct this problem in future updates?

 

Thank you.

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Hello again,

you are quite right, the square anomaly is indeed because of Vector.

 

I have done a bit of research for you.

 

The solution is to disable these two files:

 

ORBX\FTX_VECTOR\FTX_VECTOR_CVX\scenery\5521_LCP_Parks.bgl

ORBX\FTX_VECTOR\FTX_VECTOR_CVX\scenery\5621_LCP_Parks.bgl

 

You can do this by amending the file extension to .bgx

 

 

 

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