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Green roads in TE GB South P3D4


pmb

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While TE GB South P3D4 works overall better after the recent upgrade, it didn't cure the green roads.

 

TEGB_green_road.thumb.jpg.4cdbb168e8b026ef2d034dba4fd2278b.jpg

 

This is between EGLL and London City. It's not all roads but just some. The one in the shot starts out grey in the West (behind) but later turns green.  There are several of these green roads, but, as I wrote, others look normally, i.e. some shade of grey. (And btw., I use a Spyder color-calibrated monitor.)

 

Contrary to this, roads in the X-Plane version are grey, at least the default ones which I use. 

 

Can this be taken care of in a future update? Wouldn't it possibly to provide an optional road overlay as under X-Plane?

 

Thanks and kind regards, Michael

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  • 2 weeks later...
39 minutes ago, antonvs said:

Michael, I noticed green roads also but found they turn to asphalt when I moved (from memory) the autogen slider to the right. 

Thanks Anton, I'll see if I can confirm this. Unfortunately, max autogen and scenery density halfs fps and makes autogen appear in patches on my system. Nonethelss I
'll see if  it removes the green roads which would be an interesting finding.

 

Thanks and kind regards, Michael

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