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Airport in Southern California scenery outdated


karlz

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Is there anyone who knows what the file would be called to edit the airport scenery that was written with the southern california scenery orbx has?

I have an airport that I was editing in ADE that was basic p3d scenery file,   and now if both run, its doubled up on towers, signs etc..  so it is using its own somehow.

 

If I turn off the ORBX scenery,  my infields look like black asphault now in p3d without it.  I really like the buildings they used in some spots,  but would like to update those too.

 

If anyone knows,  I would share my work back with ORBX, as I have the official ALP and signs and markings plan for that airport to make it exact

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  • 2 weeks later...

Hi,  

I am trying to use Long beach Airport, KLGB.   The airport in the scenery file is very outdated, as they have gone through some geometry changes, and a renumbering of the runways.

I found the base file to edit that comes with P3D,  but if I use the so cal scenery, I get double images of two control towers etc, if I try to use the one I fixed.

 

Is there a way to find the airport file and edit it as I have with the P3d file in the ORBx data set?

 

 

 

 

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I want to utilize the awesome scenery that ORBX has, and use the airport I rebuild KLGB.  If I run my file, and ORBX, I get duplicate control towers next to each other on field etc, graphical glitches.  I would give my airport edits to ORBX to be included, as I have done the geometry, and the signs and markings per the FAA Airport Layout Plan, and approved signs and markings plan.    

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KLGB Long Beach Airport is the airport.  If I could used ADE on the ORBX airport file for KLGB, I could supply ORBX with the new geometry and signs, including the renumbering and shorting of one of our runways.

 

Karl

 

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